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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Ben "Yahtzee" Croshaw Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/yahtzeecroshaw/</author_url><title>Survival Horror on a Cruise Ship - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="x1Y7mE4g3A"&gt;&lt;a href="https://www.escapistmagazine.com/survival-horror-on-a-cruise-ship/"&gt;Survival Horror on a Cruise Ship&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/survival-horror-on-a-cruise-ship/embed/#?secret=x1Y7mE4g3A" width="600" height="338" title="&#x201C;Survival Horror on a Cruise Ship&#x201D; &#x2014; The Escapist" data-secret="x1Y7mE4g3A" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>Resident Evil Revelations is (arguably) a survival horror game set in the near future on an abandoned cruise liner. It reminded me of a game idea I had a few years back, because it was a survival horror game set in the near future on an abandoned cruise liner. I will now tell you about my idea for a survival horror game set in the near future on an abandoned cruise liner. The choice of setting was down to my feeling that ships at sea, with their isolated setting and cramped internal environments, are a natural setting for survival horror. [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/24/24334.png</thumbnail_url></oembed>
