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</html><description>As The Agency&#x2019;s Lead Designer, Hal Milton, and Director of Development, Matt Wilson, spoke, they made it clear they do not accept the common assumptions of MMO developers. Too often, they said, design decisions are based on precedent. They want to build a game that appeals to more than just MMO fans, and to accomplish their goal, the crew at SOE Seattle operates from a different toolbox, that of the first-person shooter. &#x201C;We wanted to bring mainstream gaming into the MMO space,&#x201D; Wilson told assembled journalists in during a presentation at SOE&#x2019;s MGM Grand suite during CES. To capture that [&hellip;]</description><thumbnail_url>http://www.warcry.com/images/thumbnail/46822.jpg</thumbnail_url></oembed>
