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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Rob Zacny Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/robzacny/</author_url><title>The Cutting Room Floor - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="1O5Xbo1pGk"&gt;&lt;a href="https://www.escapistmagazine.com/the-cutting-room-floor/"&gt;The Cutting Room Floor&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/the-cutting-room-floor/embed/#?secret=1O5Xbo1pGk" width="600" height="338" title="&#x201C;The Cutting Room Floor&#x201D; &#x2014; The Escapist" data-secret="1O5Xbo1pGk" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>One of the greatest games I&#x2019;ve ever played is also one of the least interactive. The environments are pre-rendered and unchanging, and the game&#x2019;s ultimate outcomes are completely beyond your control. There are no forks in the narrative except those that punish your failures. You have no choices in how you interact with the other characters, and they vastly prefer to interact with one another anyway. They&#x2019;re portrayed by actors in front of green screens and have been pasted into the game world. You do very little but watch and listen. The game I&#x2019;m talking about is The Last Express, [&hellip;]</description></oembed>
