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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Steven Croop Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/incandescence/</author_url><title>The Enemy of By Enemy is My Blob - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="ZqhtSWMAT6"&gt;&lt;a href="https://www.escapistmagazine.com/the-enemy-of-by-enemy-is-my-blob/"&gt;The Enemy of By Enemy is My Blob&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/the-enemy-of-by-enemy-is-my-blob/embed/#?secret=ZqhtSWMAT6" width="600" height="338" title="&#x201C;The Enemy of By Enemy is My Blob&#x201D; &#x2014; The Escapist" data-secret="ZqhtSWMAT6" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>Combat in EVE Online is conducted on the basis of a cost-benefit analysis. From an alliance war declaration that rocks the political landscape to an obscure border skirmish that is forgotten the next day, the decision to engage is always made according to what each party has to gain or lose. Other player interactions are also based on the same economically rational patterns of thought &#x2013; buy and sell orders, contracts, scamming, mining operations and wormhole expeditions &#x2013; but these instances are hardly surprising. What sets EVE apart from the MMO norm is that when two players, gangs, fleets, corporations, [&hellip;]</description><thumbnail_url>http://eve.warcry.com/images/thumbnail/48062.jpg</thumbnail_url></oembed>
