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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Jonas Kyratzes Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/jonaskyratzes/</author_url><title>The Game That Ate the Earth - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="D8eTAYwHBI"&gt;&lt;a href="https://www.escapistmagazine.com/the-game-that-ate-the-earth/"&gt;The Game That Ate the Earth&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/the-game-that-ate-the-earth/embed/#?secret=D8eTAYwHBI" width="600" height="338" title="&#x201C;The Game That Ate the Earth&#x201D; &#x2014; The Escapist" data-secret="D8eTAYwHBI" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>&#x201C;Pride goeth before destruction, and an haughty spirit before a fall.&#x201D;&#x2013; Proverbs 16:18 &#x201C;Ah, but a man&#x2019;s reach should exceed his grasp,Or what&#x2019;s a heaven for?&#x201D;&#x2013; Robert Browning, &#x201C;Andrea del Sarto&#x201D; The plan was ambitious from the beginning. I set out to make a 2D exploration game with RPG elements as an entry for a month-long competition at The Independent Gaming Source. I wanted to deliver something huge, something that would totally surprise everyone. My previous games (The Museum of Broken Memories and The Strange and Somewhat Sinister Tale of the House at Desert Bridge) had some very dedicated fans, [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/35/35253.png</thumbnail_url></oembed>
