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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Ben "Yahtzee" Croshaw Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/yahtzeecroshaw/</author_url><title>The Magic of Old Adventure Games - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="WxZJpKv7po"&gt;&lt;a href="https://www.escapistmagazine.com/the-magic-of-old-adventure-games/"&gt;The Magic of Old Adventure Games&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/the-magic-of-old-adventure-games/embed/#?secret=WxZJpKv7po" width="600" height="338" title="&#x201C;The Magic of Old Adventure Games&#x201D; &#x2014; The Escapist" data-secret="WxZJpKv7po" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>As anyone who views my Wikipedia page will know, adventure games and I have a history. I was practically raised by them, like Tarzan by the apes, and was only brought to civilization in my late teens to be taught how to stop stealing random useless objects and communicating only with the phrase &#x201C;That doesn&#x2019;t work.&#x201D; I&#x2019;ve played a lot of adventure games, made a couple, and so I can tell you that the problem with the present resurgence of adventure games, with the various Telltale properties and Broken Age and all that, is that most of them seem to [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/674/674651.jpg</thumbnail_url></oembed>
