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</html><description>Most RPGs end up jammed into one of two broad categories: 1) Open-ended sandbox games which are usually a little thin on story and characters but make up for it with lots of freedom, choices, exploration, and moral quandaries. Oblivion and Morrowind and such. 2) Linear JRPG games like Final Fantasy, which have a fixed railroad plot but heaps of story and lots of (non-interactive) character development and dialog. But developer BioWare always seems to be going for the best of both of these worlds. They make games with a large cast, a player-generated protagonist, a non-linear world, and lots [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/galleries/display/55/55074.jpg</thumbnail_url></oembed>
