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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>John Funk Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/johnfunk/</author_url><title>Why Make the Hardest Game of All Time? - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="w5qIPMnqIC"&gt;&lt;a href="https://www.escapistmagazine.com/why-make-the-hardest-game-of-all-time/"&gt;Why Make the Hardest Game of All Time?&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/why-make-the-hardest-game-of-all-time/embed/#?secret=w5qIPMnqIC" width="600" height="338" title="&#x201C;Why Make the Hardest Game of All Time?&#x201D; &#x2014; The Escapist" data-secret="w5qIPMnqIC" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>Freeware game I Wanna Be The Guy is recognized as one of the hardest games ever made &#x2013; but why make a game where the sole purpose is to give the player a frustration-induced aneurysm? One hit equals instant death, and everything is trying to kill you. The levels are filled with hidden traps that no one could predict &#x2013; or reasonably avoid &#x2013; meaning that the only way to proceed is sheer dogged perseverance and memorization. By the time you beat the game (if you ever do), your little tiny avatar will have died hundreds, if not thousands of [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/galleries/display/61/61092.jpg</thumbnail_url></oembed>
