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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Tom Goldman Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/tomgoldman/</author_url><title>XBL Indie Uprising Finds Some Success Despite Snags - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="42WtBeHSMj"&gt;&lt;a href="https://www.escapistmagazine.com/xbl-indie-uprising-finds-some-success-despite-snags/"&gt;XBL Indie Uprising Finds Some Success Despite Snags&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/xbl-indie-uprising-finds-some-success-despite-snags/embed/#?secret=42WtBeHSMj" width="600" height="338" title="&#x201C;XBL Indie Uprising Finds Some Success Despite Snags&#x201D; &#x2014; The Escapist" data-secret="42WtBeHSMj" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>The Indie Games Winter Uprising might not have blown any doors off of Xbox Live, but it has been a successful venture. In mid-November, 14 Xbox Live Indie Games developers banded together for the Winter Uprising, a promotion designed to show Xbox 360 users that the XBLIG store could provide great games for as low as $1. While the Uprising&#x2019;s chief, Robert Boyd of Zeboyd Games, says that it hit some snags along the way, overall he feels positive about it. All 14 games were technically meant to be released in the first week of December, but that became impossible [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/34/34989.png</thumbnail_url></oembed>
