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Modern Warfare 3 Ditches Commando Perk

This article is over 13 years old and may contain outdated information
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Long distance stabbing will be a lot more difficult in the next Call of Duty game.

As part of an effort to tweak the melee mechanics for Modern Warfare 3, Infinity Ward has decided to leave the tier 3 perk Commando, which let players make melee attacks from a much greater distance, out of the game.

Responding to a fan on Twitter who asked about Modern Warfare 3’s melee combat, Infinity Ward’s creative strategist Robert Bowling said that it had been rebalanced from MW2 and that Commando would not be making an appearance. He didn’t reveal any further details, however, saying that people would just have to wait and see.

As is the way with online games, people soon found all kinds of tricks they could exploit in Modern Warfare 2, and the Commando perk was no different. Player often combined it with perks like Marathon, which allowed players to sprint indefinitely, and equipment like the Tactical Knife, which allowed players to make quicker melee attacks, to create custom melee classes that could roam the map at top speed, leaping at other players and killing them with a single hit. These combinations drew the ire of other players, which presumably is what led to Infinity Ward removing the perk.

This is a perfect example of what Bowling was talking about when he said that Infinity Ward welcomes negative feedback. It’s not hard to imagine that the studio – and probably Bowling himself – received a ton of complaints from people who had had their fun ruined by would-be ninjas who had brought a rather effective knife to a gun fight.

Call of Duty: Modern Warfare 3 comes out for PC, PS3 and Xbox 360 on November 8th.

Source: Game Informer

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