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Your Favorite Game Franchises Should Be Allowed to Die | The Takeaway

Last year we got our seventh mainline Halo title with Infinite, our eighth (tenth?) Resident Evil with Village, and the 12th mainline Assassin’s Creed game with Valhalla. Without even counting ...the numerous spin-offs, prequels, and remakes, that’s a lot of games dedicated to a mostly continuous story or series of events. Each of these franchises has celebrated amazing highs and embarrassing lows and even worked to reinvent itself in some ways to stay relevant to the shifting tastes of the player base. But what if the developers had just let their game franchises die?

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