Category: Area of Effect Column Robot Alchemic Drive Is the Giant Robot Remake We Need Chris McMullen Chris McMullen Mar 14, 2023
Category: Area of Effect Column Sons of the Forest’s Horror Is at Its Best When You’re on the Run Chris McMullen Chris McMullen Mar 7, 2023
Category: Area of Effect Column Atomic Heart’s Wisecracks Only Make Its Cliches Look Worse Chris McMullen Chris McMullen Feb 28, 2023
Category: Area of Effect Column After Like a Dragon: Ishin, Yakuza: Dead Souls Needs to Be the Next Remake Chris McMullen Chris McMullen Feb 21, 2023
Category: Area of Effect Column It’s Time to Revisit the Ridiculousness of Professor Layton vs. Phoenix Wright Chris McMullen Chris McMullen Feb 14, 2023
Category: Area of Effect Column Resident Evil 4’s Pulse-Pounding Village Sieges Defined the Game Chris McMullen Chris McMullen Feb 7, 2023
Category: Area of Effect Column I’m Fine with Forspoken’s Dialogue & It’s All Buffy the Vampire Slayer’s Fault Chris McMullen Chris McMullen Jan 31, 2023
Category: Area of Effect Column Planet Cracking Is the Second Scariest Thing About Dead Space Chris McMullen Chris McMullen Jan 24, 2023
Category: Area of Effect Column Aliens: Dark Descent’s Sanity Mechanic Could Be Make or Break Chris McMullen Chris McMullen Jan 17, 2023
Category: Area of Effect Column The Next XCOM Needs Some Chaos and Imaginary Dragons Chris McMullen Chris McMullen Jan 10, 2023
Category: Area of Effect Column Sorry, Marvel’s Spider-Man 2, I’m Not Stopping Till People Are Dead Chris McMullen Chris McMullen Jan 3, 2023
Category: Area of Effect Column The Next Warhammer 40K Game Should Explore the Horror of Dreadnoughts Chris McMullen Chris McMullen Dec 27, 2022
Category: Area of Effect Column Vampire Survivors Is the Gauntlet Sequel We Never Got Chris McMullen Chris McMullen Dec 20, 2022
Category: Area of Effect Column The Callisto Protocol Makes Corporate Hegemony Personal Chris McMullen Chris McMullen Dec 13, 2022