marathon

After a long race to the finish line, we finally have Marathon’s system requirements

You see, the thing about that headline is it’s very clever. You are welcome. You can’t teach this stuff. Anyway, after an eternity, Marathon now has a launch date – an actual launch date, and you can read all about what you get with the various editions right here on The Escapist.

But what about your PC? It’s taken that long for the game to arrive the specs aren’t arduous at all, so let’s have a poke around and see just what kind of rig you are going to need to get the most from this long-awaited shooter.

Marathon PC System Requirements

Okay, let’s have a peek closer at what Bungie is telling us:

SpecificationMinimumRecommended
Operating SystemWindows 10 64-bit (or newer)Windows 10 64-bit (or newer)
CPUIntel Core i5-6600
AMD Ryzen 5 2600
Intel Core i5-10400
AMD Ryzen 5 3500
Memory8 GB RAM16 GB RAM
GraphicsNvidia GeForce GTX 1050 Ti (4 GB)
AMD Radeon RX 5500 XT (4 GB)
Intel Arc A580 (8 GB, ReBAR on)
Nvidia GeForce RTX 2060 (6 GB)
AMD Radeon RX 5700 XT (8 GB)
Intel Arc A770 (16 GB, ReBAR on)
DirectXVersion 12Version 12

In practical terms, these requirements suggest Marathon is pretty well-optimised out of the gate and not chasing bleeding-edge PC hardware.

The minimum specs are comfortably within reach of older mid-range systems, meaning most players should be able to run the game at lower settings without much trouble. Hitting the recommended specs, though, should give you a much smoother experience, higher frame rates, and better visual fidelity — especially if you’re aiming for higher resolutions or more demanding effects. Marathon should play nice with the mainstream PC crowd, rather than being a hardware-melter that demands the latest GPUs just to optimize the shaders.


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Paul McNally
Managing Editor
Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine, PlayStation Pro, Amiga Action, Mega Action, ST Action, GQ, Loaded, and the The Mirror. He has also hosted panels at retro-gaming conventions and can regularly be found guesting on gaming podcasts and Twitch shows. Believing that the reader deserves actually to enjoy what they are reading is a big part of Paul’s ethos when it comes to gaming journalism, elevating the sites he works on above the norm. Reach out on X.