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Anthony Burch Legacy Author
Anthony Burch Legacy Author
    The Spy Who Fragged Me

    World of Spycraft

    It’s cold, even for Russia. The crowd of civilians in Red Square stand shoulder to shoulder, their breath condensing in the air as ...
    By Anthony Burch Legacy AuthorFebruary 16, 2010
    Declaration of Independence

    Infinite Caves, Infinite Stories

    The level exit is within sight. A careful downward leap will see both me and the blonde damsel I’m carrying in both arms ...
    By Anthony Burch Legacy AuthorJuly 7, 2009
    Carrot on a Stick

    Building a Better Achievement

    As anyone who has ever tried to get all the achievement points in an Xbox 360 game can attest to, there will always ...
    By Anthony Burch Legacy AuthorApril 7, 2009
    Hideo Bruckheimer

    String Theory: The Illusion of Videogame Interactivity

    Choice. Failure states. Interactivity. These separate games from every other art form. If you want static introspection, look at a painting. If you ...
    By Anthony Burch Legacy AuthorMarch 31, 2009
    The Great and Powerful

    Heathens by Design

    Super Mario doesn’t believe in God. For all his magical items, heroic deeds and self-sacrifice, Mario knows – simply knows – that there ...
    By Anthony Burch Legacy AuthorOctober 21, 2008
    Editor's Choice

    Stars and Squares

    Whatever you do, don’t click. That’s the mistake most players make upon first loading up The Marriage, the first widely released artgame by ...
    By Anthony Burch Legacy AuthorJuly 15, 2008
    Dark and Stormy Night

    Blackmailers Don’t Shoot

    In the 1946 film adaptation of The Big Sleep, ace detective Philip Marlowe famously quips, “Such a lot of guns around town, and ...
    By Anthony Burch Legacy AuthorJuly 24, 2007
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