EvenBet adds Baccarat and Hold’em Guess’em side Games

EvenBet Gaming is expanding its poker platform with the addition of two new side games, Baccarat and Hold’em Guess’em, designed to keep players engaged between hands while opening up extra revenue streams for operators.

Both titles are built to sit alongside traditional poker tables, giving players something to do during downtime without leaving the platform. They’re available across desktop and mobile, meaning sessions can continue uninterrupted while players dip in and out of side action.

Baccarat is the more familiar of the two, bringing the classic Player vs Banker format into the poker ecosystem. It sticks closely to the traditional setup, with fixed payouts and outcomes determined by a random number generator, while offering operators flexibility through a customisable house edge. The idea is simple: low-effort engagement that runs in parallel with poker play.

The more experimental addition is Hold’em Guess’em, developed in partnership with BetChill. This single-player game flips the usual poker format on its head by asking players to predict the winning hand in a simulated Texas Hold’em round. Odds are calculated in real time based on win probability and house edge, with payouts and limits adjusting dynamically as bets are placed.

It’s an attempt to bridge the gap between poker and casino-style gameplay, leaning on familiar concepts but removing the need for direct competition at the table.

These new additions join Cowboy Hold’em, launched in 2025, bringing EvenBet’s in-house side game lineup to three. Alongside features like Spins Poker and One Click Poker, the company is clearly pushing toward a more hybrid model that blends traditional poker with lightweight, always-on engagement tools.

For operators, the pitch is straightforward: more ways to keep players active, and more opportunities to monetise the time between hands.


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Paul McNally
Managing Editor
Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine, PlayStation Pro, Amiga Action, Mega Action, ST Action, GQ, Loaded, and the The Mirror. He has also hosted panels at retro-gaming conventions and can regularly be found guesting on gaming podcasts and Twitch shows. Believing that the reader deserves actually to enjoy what they are reading is a big part of Paul’s ethos when it comes to gaming journalism, elevating the sites he works on above the norm. Reach out on X.