Far Cry 6 Is Ubisoft’s Open World Formula At Its Worst

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This week on The Escapist Show, Jack has been loving Tails of Iron and Nick has been slogging his way through Far Cry 6…which seemingly decided to add a bunch of unnecessary features to bog down the experience to make it feel like every other AAA looter shooter this past decade.

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Author
Nick Calandra
Nick Calandra has been covering video games for over 14 years, holds a bachelor’s degree in Multimedia Journalism and now leads the team at The Escapist. Previously Nick created and led teams at TitanReviews, Velocity Gamer, OnlySP and Gameumentary, before becoming Editor-in-Chief of The Escapist in 2019. He has done everything from covering the smallest of indie games to creating documentaries on some of the most well-known video game franchises in the industry such as Darksiders, Divinity: Original Sin, EVE and more. While his favorite games right now include Rainbow Six Siege and Elden Ring, Nick is constantly experimenting with new genres to expand his gaming tastes and knowledge of the industry.