Why settle for the default weapons when you can use one or all of these sweet weapons created by the community?
Here are eight weapons we love to use in our playthroughs. If you know of others, please feel free to comment and tell us about them.
Crossbows of the Commonwealth
The crossbow is a powerful and versatile weapon, viable for both beginning and end-game play. It is a silenced weapon which benefits from taking the Sandman perk. It is a rifle-type weapon which benefits from the Rifleman perk. Stealthy and Sniper players both should find the crossbow to their liking.
While the crossbow is potentially high-damaging, its slow reload compared to other ballistic weapons makes using the crossbow in a full variety of combat situations a tactical choice. Projectiles are also slow-moving compared to using ballistic weapons, so skilled players will be rewarded for leading their targets.
This mod adds a M4A1 SOPMOD to Fallout 4, it is craftable at the chemistry station and moddable at the weapon workbench and also has custom fire sounds.
Included in the materials folder path of the mod is some extra files within the folders that allow you to change the material for the magazines (choices are Polymer-Black, Polymer-Earth, GunMetal, and A Silver gun metal) as well as the Polymer Accents (like the stock, grip and railcovers, etc…) (choices are Polymer-Black and Polymer-Earth).
The rifle has a base damage of 55 33 (10% less than a hunting rifle stock). By default, it comes with a semi-auto standard receiver, short barrel, Mod 0 stock, ironsights and a flash hider. Available mods are:
Flash hider Muzzle brake Suppressor Leupold CQBSS 1.1-8x Elcan SpecterDR 1-4x EOTech XPS3 – 1.2 EOTech XPS3 w/ G33 magnifier – 1.4 S&B 3-20×50 PMII – 1.5 Surefire M952V – 1.6 Swappable reticles (SpecterDR, XPS3) – 1.3 EBR Mod 0 EBR Mod 1 (CTR) EBR Mod 1 (CTR w/ cheekrest) EBR Mod 2 Long barrel Short barrel Receiver mods (semi and auto) – v1.1
This weapon is fully automatic and chambered in 5.56 Ammo. It has stats balanced between the Submachine Gun and the Assault Rifle. Fully upgraded this weapon is fairly accurate at medium to long range.
Based on the Vector Kriss Polymer SMG, it’s a compact close to medium range weapon. It’s not a heavy hitter but is quick with an advanced recoil system noticeable especially in fully automatic mode. The Vektor uses 10mm ammunition, with a .45 conversion available at a bench.
DKS-501 Sniper Rifle – Standalone
The iconic long range weapon of the Fallout Series makes its return as a fully moddable gun in the Commonwealth!
Author: The Shiny Haxorus
After much due diligence, I present to you, the SCAR-H. When you find it in the world, it will be in its base configuration, chambered in .308, at 660 rpm. There are both black and tan finishes for the receiver and magazine. Included, are two almost completely custom-made set of animations for both the barrel grip and the angled foregrip. This weapon is meant for any point in a playthrough, with receiver mods that make the weapon progressively more powerful as you gain experience and perks.
NOW WITH ACOG SIGHT
Custom run (regular and power armor) animations Custom melee animations (made by Hitman) Custom Equip, Fast equip and reload animations Custom Grenade throw and mine throw animations Custom firing animations, Semi Auto as well in v1.03
Modular Kalash Assault Rifle
The “Kalash” is actually a combination of 6 different weapons. The AKS-74, AK-74M, AKSU-74, AK-105, AKM, and RPK-74. All of these weapons were designed by Russian lieutenant general Mikhail Timofeyevich Kalashnikov (Михаи́л Тимофе́евич Кала́шников) between 1947 and 1974. Ranging from semi-automatic to fully automatic, these weapons are very modular and adaptive. Even after almost 300 years, it remains the most popular and widely used assault rifle in the world because of its substantial reliability under harsh conditions, low production costs compared to contemporary Western weapons, availability in virtually every geographic region and ease of use. The Kalash has been manufactured in many countries and has seen service with armed forces as well as irregular forces worldwide, and was the basis for developing many other types of individual and crew-served firearms.