Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Australian Dead Space Developer Shuts its Doors

This article is over 12 years old and may contain outdated information
image

EA casts the Australian arm of the Dead Space developer into the wild.

Times are tough for Australian game studios. The indie scene may be booming, but a lagging global economy has taken its toll on bigger developers. Visceral Games Melbourne, which collaborated on games like Dead Space and Dante’s Inferno, is the recession’s latest casualty, taking 21 employees with it.

The news comes by way of the Melbourne Chapter of the International Game Developers’ Association, which confirmed the studio’s closure via Twitter. So far, EA has not discussed the matter with the press. At the time of its closure, Visceral Games Melbourne was developing a AAA title for the 360 and PS3, although details as to the project’s nature and ultimate fate are currently unavailable.

Dead Space, Dante’s Inferno, and The Godfather II (another Visceral Games production) had mixed critical reception, but strong sales. If a successful studio branch located in a major city can go under, other studios may follow in its wake. Hopefully, EA will shed some more light on the subject soon.

Source: IGN

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy
Author