How Before Your Eyes Was Designed Around the Player Literally Blinking – Design Delve

game Design Delve Before Your Eyes designed around blinking Graham Parkes Bela Messex
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This week on Design Delve, JM8 and Marty are playing and discussing the game design of Before Your Eyes with a couple of its creators, Writer and Creative Director Graham Parkes and Lead Designer Bela Messex. Before Your Eyes is an emotional game that is literally controlled by the player blinking.

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Author
JM8
JM8 joined the Escapist in late 2021 where he brought his formerly known as “Anatomy” series to the site, eventually rebranding the series into “Design Delve”. Design Delve is a show with an aim to educate gamers in the ways of game development in an easily digestible and fun way. Alongside this JM8 is responsible for a lot of the animations you see in “Adventure is Nigh” and all of its sound design whilst also working closely with the team on The Escapist documentaries. Outside of The Escapist, JM8 also works as a Game Design lecturer at a university in the South West of England and a level and sound designer for “The Bog'' which is currently in development by Nightmire Studios. His favorite game is Beyond Good & Evil