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A Day in the Life

It is an idle August Sunday afternoon when I step into Wynbertson Ngie’s room. At first glance, it looks like a normal college ...
By Pat Miller Legacy AuthorSeptember 13, 2005
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The Challenges of Next Generation Guild Design

What are the top challenges facing designers attempting to build the next generation of guild systems in virtual worlds? What can mafia movies, ...
By Damion Schubert Legacy AuthorSeptember 13, 2005
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Guilds: What’s in it for Me?

Though many games are grouped into the Massively Multiplayer Online Game (MMOG) genre, time has seen a broadening of the spectrum as games ...
By Laura Genender Legacy AuthorSeptember 13, 2005
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The Syndicate

Guilds are a staple of the Massively Multiplayer gaming world. Guilds fill a number of important roles in the gaming world, but by ...
By Sean Stalzer Legacy AuthorSeptember 13, 2005
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Utopian Sedition

For a while there, I was part of an elite search and destroy team. We wore all black, flew without a flag. It ...
By Joe Blancato Legacy AuthorSeptember 13, 2005
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From AI to HI: A Battlefield Too Far?

A massive barrage of incoming artillery, a fearsome phalanx of approaching armor, screaming scores of advancing infantry, the chattering and rattling of mind-numbing ...
By Junaid Alam Legacy AuthorSeptember 13, 2005
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Don’t Ever Take Sides Against the Corp Again

My Brooklyn neighborhood has grown a bit hipsterish lately, with a proliferation of coffee shops, juice bars, high-toned restaurants and suspiciously Manhattan-like clothing ...
By Mark Wallace Legacy AuthorSeptember 13, 2005
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