City Of Heroes: Altoholics Anonymous: Loot in a Lootless System

One of the things I really enjoyed about the ‘City of’ games was the lack of loot, lack of spam about loot, and lack of people asking for loot. One of the things I hated about other games was having all of that to sift through in the chat channels. “Selling _____ PST” and other such nonsense. My main gripe against it was the breaking of reality.

Now that we have loot in the invention system and I’ve had a chance to see how people react to it, it seems to be more of a good thing than bad.

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