Comedy in Games Should Be More Than Just Quips – Extra Punctuation

Extra Punctuation: Yahtzee explains why comedy in video games needs be more than just quips, like High on Life and Forspoken offer in droves.
Recommended Videos

This week on Extra Punctuation, Yahtzee explains why comedy in video games has to be more than just quips, which is what games like High on Life and Forspoken offer in droves.

Thanks to Bespoke Post for sponsoring this video! New subscribers get 20% off their first box of awesome — go to https://bespokepost.com/escapist20 and enter code ESCAPIST20 at checkout.

Extra Punctuation Transcript

So I’ve been playing Forspoken lately. Well. I’ve been tolerating Forspoken lately. “Playing” feels like far too jovial a word to apply to anything one does with that game. And there seems to have been a pushback against it from the internet hive mind for being quippy. There was that one brief clip that got around Twitter in which the protagonist has a little quippy conversation with their support character and everyone agreed that it was about as funny and endearing as a beloved pet being flattened by a UPS truck.

related content
Read Article Where Did All the Stealth Games Go? – Extra Punctuation
This week on Extra Punctuation, Yahtzee wonders where all stealth games have gone to.
Read Article Why Spider-Man 2 (2004) Is One of My Favorite Games – Extra Punctuation
This week on Extra Punctuation, Yahtzee discusses the Spider-Man 2 game...no, not that one, the other one.
Read Article The Dreadful ‘Walk and Talk’ Sequence – Extra Punctuation
This week on Extra Punctuation, Yahtzee discusses how the dreaded "walk and talk" can grind the pace of a game down to a halt.
Related Content
Read Article Where Did All the Stealth Games Go? – Extra Punctuation
This week on Extra Punctuation, Yahtzee wonders where all stealth games have gone to.
Read Article Why Spider-Man 2 (2004) Is One of My Favorite Games – Extra Punctuation
This week on Extra Punctuation, Yahtzee discusses the Spider-Man 2 game...no, not that one, the other one.
Read Article The Dreadful ‘Walk and Talk’ Sequence – Extra Punctuation
This week on Extra Punctuation, Yahtzee discusses how the dreaded "walk and talk" can grind the pace of a game down to a halt.
Author
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.