This week on Cold Take, Sebastian takes a look at video game narratives and how they are designed around the medium of games, using The Last of Us on HBO and the video game as an example.

Transcript

There are light spoilers here and there. It’s kinda difficult to talk about The Last of Us without mentioning The Last of Us. Oh, and I die at the end too. Yea, it was the butler. How’d you know?

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