An image of a basketball with an EA Sports logo embossed on it

After the success of College Football’s return, now EA Sports is reanimating College Basketball

The triumphant return of EA Sports’ College Football last year after a nearly two-decade hiatus has emboldened Electronic Arts to spread its wings further for the x26 titles. Now, news has landed that not only will we be getting College Football 26 but College Basketball will be making a return to our screens, some 16 years after we last saw the title.

In that time, 2K Games has been allowed to hoover up the basketball licences and have a free run at any fans of the sport that may have a console in the corner of the room. Now, with the return of College Basketball, Electronic Arts has a competing proposition that does not require the NBA license to be successful. Clever, clever.

The return of College Basketball to the stable completes EA Sports’ set of American sports once more, with College Football/Madden and NHL all sitting as stablemates. Other than the cartoon-like Super Mega Baseball, the company has never really dipped its toes into the diamond, but the return of basketball will shake things up in the world of sports games for sure.

 

Why college hoops matters Again for EA

A single post on the EA Sports X account shared the news, stating, “Bring the Madness. Let’s run it back. #CBB #ItsInTheGame”

With 2K seemingly securing the rights to the NBA for the foreseeable future, a college basketball game, or a cartoon-like Super Mega Basketball were the only real ways back into the sport for EA – although we would definitely kill for another version of NBA Street, even if it didn’t have the NBA licence.

With the general consensus that the Madden franchise needs some revigorating, it is interesting that EA Sports has decided that going all in on college athletes provides a new niche to attach itself to. No news on release dates and times yet, but we will bring those to you when more becomes clear.


The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Paul McNally
Paul McNally
Managing Editor
Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine, PlayStation Pro, Amiga Action, Mega Action, ST Action, GQ, Loaded, and the The Mirror. He has also hosted panels at retro-gaming conventions and can regularly be found guesting on gaming podcasts and Twitch shows. Believing that the reader deserves actually to enjoy what they are reading is a big part of Paul’s ethos when it comes to gaming journalism, elevating the sites he works on above the norm. Reach out on X.