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Elder Scrolls Online Console Version Delayed Six Months – Update

This article is over 10 years old and may contain outdated information
the elder scrolls online delay

PC players who play The Elder Scrolls Online by the end of June will have the opportunity to transfer their characters to either console version when they are released.

Update: A Bethesda representative has confirmed the six month delay with the following official response:

We’ve been grateful to our fans for the wonderful response to our recent launch of The Elder Scrolls Online for PC/Mac, but we know many of you are eagerly waiting to play the game on the PlayStation 4 and Xbox One.

We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer’s networks — which are both different from the PC/Mac system as well as different from each other-has been a challenging process. It has become clear that our planned June release of the console versions isn’t going to be possible. Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve.

We know that the news of an ESO console delay is as disappointing to many of you as it is to us. We want to do what we can to make it up to our fans who want to start playing now, so we have worked out the following arrangement with Sony and Microsoft:

Via a special offer, anyone who purchases and plays the PC/Mac version of The Elder Scrolls Online by the end of June will have the opportunity to transfer their character(s) to either console version when they are released. The offer will allow you to begin playing immediately on the PC/Mac, and then add the PS4 or Xbox One version and transfer the character(s) you have created and developed. And, you don’t have to pay full price for the game twice. For $20, eligible PC and Mac players will have the option to add a full, digital version of ESO on either the PS4 or the Xbox One with your character transfer(s), and another 30 days of included game time.

Whether you decide to take advantage of this offer or not, we promise to do everything we can to get the game released on both consoles as quickly as we can. We will keep everyone updated with additional details regarding character transfers, specific offer dates, when you can expect console beta to start, and of course, when ESO on consoles will launch.

Thank you for your patience and loyal support.

Original Story: While The Elder Scrolls Online was released on PC last month, console gamers have still been patiently waiting to get their hands on Bethesda’s new MMO. According to some info on the game’s official F.A.Q, they may be waiting for a whole six months longer. The line about the delay contained a broken link to a blog post promising more detail about the delay, and has since been removed all together from the website, leading us to believe someone at Bethesda flipped a switch too early.

The Elder Scrolls Online officially launched on April 4, 2014 on PC and Mac,” said the F.A.Q, “While it has become clear that our planned June release of the console versions isn’t going to be possible, we have made great progress, we have concluded that we’ll need about six more months to ensure we deliver the experience our fans expect and deserve.”

The live F.A.Q now only contains the first line of that post, but quick-fingered redditors managed to snap a screenshot of the original posting, which you can view here. According to reddit, Bethesda is deleting posts and banning people who link to the F.A.Q post about the delay on its social media.

We’ve reached out to Bethesda for confirmation of the delay.

Source: reddit

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