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Here’s Your First In-Game Look at PS5’s First Officially Announced Game, Godfall

Godfall Gearbox Counterplay Games PlayStation 5

Gearbox Publishing and Counterplay Games revealed one of the first PlayStation 5 games at The Game Awards last night, called Godfall.

Described as a “looter slasher,” Godfall is a third-person cooperative action RPG that will launch alongside the PlayStation 5 in 2020. During The Game Awards we got a short trailer for the title, giving us a glimpse at what is in store.

Keith Lee, Creative Director at Counterplay Games on Godfall, later clarified to PlayStation Lifestyle that the trailer shown off was all in-engine, and it featured “playable characters, lootable weapons, and actual in-game environments.”

Unfortunately during the trailer we didn’t get to see actual gameplay, but following The Game Awards, Counterplay Games released a GIF from Godfall giving us a first look at actual in-game gameplay footage presumably running on PlayStation 5 hardware.

The game is planned for release as a launch title on the PlayStation 5 and will also release on the Epic Games Store in 2020.

More details about Godfall will arrive early next year, so stay tuned for continued updates as we have them.

Many other announcements were made at The Game Awards last night, including the first look at the Xbox One Series X, tactical FPS Nine to Five, and Dungeons & Dragons: Dark Alliance.

About the author

Nick Calandra
Nick Calandra has been covering video games for over 14 years, holds a bachelor’s degree in Multimedia Journalism and now leads the team at The Escapist. Previously Nick created and led teams at TitanReviews, Velocity Gamer, OnlySP and Gameumentary, before becoming Editor-in-Chief of The Escapist in 2019. He has done everything from covering the smallest of indie games to creating documentaries on some of the most well-known video game franchises in the industry such as Darksiders, Divinity: Original Sin, EVE and more. While his favorite games right now include Rainbow Six Siege and Elden Ring, Nick is constantly experimenting with new genres to expand his gaming tastes and knowledge of the industry.