Mewgenics takes Steam by storm – time to melt some cats together

We have been excited about the new game from Edmund McMillen for a while now, and yesterday was finally Mewgenics Day.

We have already spoken about how it is one of the single best game titles since Satisfactory and if you want to read what we think of the game itself, we have a full review of it right here before yoou take the plunge.

If you have been waiting patiently, just like us, then Mewgenics has arrived on Steam and currently has a 10% discount for an early bird purchase. Currently, it is one of the most played games on the platform, and its reviews stand at, totally unsurprisingly, ‘Overwhelmingly Positive’.

From the moment I booted it up, I was laughing. I have seen some joyless reviewers saying they didn’t laugh at all, but each to their own.

Those kinds of comments don’t seem to have put off the tens of thousands playing as I type this, and last night, news came through that Mewgenics had paid back its development budget within three hours of going on sale. Congratulations.

What is Mewgenics?

The official description says: “Build the ultimate cat army through tactical breeding and send them into deep, challenging turn-based adventures. Draft abilities, collect items, and manipulate genetics across generations in this roguelike tactics game from the creators of The Binding of Isaac and The End is Nigh.”

Mewgenics is far more than that as it is tactically brilliant, while being laced with absolute insanity with nearly 200 voice actors and celebrity meowers.

The art style, if you are seeing a McMillen game for the first time, may be a bit ‘WTF?’, but coupled with its amazing soundtrack, it all makes sense, just as The Binding of Isaac did before it.

Mark our words, Mewgenics will be on every Game of the Year list, assuming we manage to edge the planet over into 2027 without destroying it.

Mewgenics was always going to be a game, like Hollow Knight: Silksong, that blasted out of the blocks because of a following built over its development time. I have a feeling, though, that this one is going to stick around in the Most-played charts for a long time to come.


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Paul McNally
Managing Editor
Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine, PlayStation Pro, Amiga Action, Mega Action, ST Action, GQ, Loaded, and the The Mirror. He has also hosted panels at retro-gaming conventions and can regularly be found guesting on gaming podcasts and Twitch shows. Believing that the reader deserves actually to enjoy what they are reading is a big part of Paul’s ethos when it comes to gaming journalism, elevating the sites he works on above the norm. Reach out on X.