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AAA open-world bloat problem the escapist show jack packard nick calandra

The Open-World Bloat Problem (and How Assassin’s Creed Valhalla Kinda Fixes It) – The Escapist Show

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This week on The Escapist Show, Jack is back in Dark Souls, Nick finished Sekiro, and we discuss the open-world bloat problem currently plaguing the AAA games industry.

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Nick Calandra
Nick Calandra has been covering video games for over 14 years, holds a bachelor’s degree in Multimedia Journalism and now leads the team at The Escapist. Previously Nick created and led teams at TitanReviews, Velocity Gamer, OnlySP and Gameumentary, before becoming Editor-in-Chief of The Escapist in 2019. He has done everything from covering the smallest of indie games to creating documentaries on some of the most well-known video game franchises in the industry such as Darksiders, Divinity: Original Sin, EVE and more. While his favorite games right now include Rainbow Six Siege and Elden Ring, Nick is constantly experimenting with new genres to expand his gaming tastes and knowledge of the industry.