In response to “Dawn of Games” from The Escapist Forum: When we talk about these games, aren’t we essentially talking about school? I imagine kids spent some time learning by doing, but for those activities that you couldn’t experience on demand (such as being chased by a predator, or participating in a tribe war) a game was the next best thing.

– writerguy

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In response to “Night Bandits of Graffiti” from The Escapist Forum: It sucks that Graffiti/Street Art, often gets thrown in with tasteless tagging and vandalism. Take a look at Banksy’s work and thoughts on street art banksy.co.uk some of it’s crap, but most of it is clever, and he makes some good points on the state of art, vandalism and the laws and regulations that decide the difference.

– Gummy

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In response to “Quality as a Four-Letter Word” from The Escapist Forum: You raise some good points, but I mostly just say you’re paranoid.

The big difference between a retail shop that takes in old consoles that have long outlived the warranty that says they still work and the mystical repair shop that we all send these broken toys to is that the repair shop is made solely to fix any and everything that comes through their door. It’s not a retail outlet, so they don’t have to worry about the bottom line and maybe fluffing a little bit every other week so they can keep their job.

I doubt very much that Microsoft spent a billion dollars to set up a three year warranty on every 360 sold just so you can send it in to people who give it as through a testing as a retail outlet does when it’s got a break between customers.

Though I’m not too sure about EA, but I’m willing to bet that that’s mostly just inexperience in the way of the guitar controller and not something as sinister as making a profit off of deliberately defective hardware.

[b]- SatansBestBuddy

In response to “What’s Actually Good (In Comics) #1” from The Escapist Forum: This is a much more complex topic than it seems on the surface. I recommend navigating by author when dealing with mainstream publishers like DC and Marvel and their branch labels but there are also great smaller publishing houses with very talented authors and artists that are just breaking into the industry or chose to go a indie route.

Also I feel compelled to add that when browsing by author it is more important to avoid authors you already know you don’t like than avoiding authors you’ve never heard of, otherwise you end up overlooking a lot of great material (but of course you also run into a lot of crap along the way).

Since we are on a primarily gaming site look at it this way; what would the future of the game development industry be if consumers only bought and/or played titles with established/high profile developer’s names on them?

– denright

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In response to “Shoot Club” from The Escapist Forum: Wow, that last page really came out of nowhere, but what powerful writing! It really made me miss some of my long-lost friends for a minute, in fact I’m going to go call a buddy I haven’t spoken to in a couple of years (just irregular emails here and there). So thanks for the inspiration.

I’ve been lurking here at Escapist for quite a while and have always found Shoot Club to be an entertaining read. Tom, I’m with everyone else here in wishing you the best of luck in your future endeavors. Cheers~

– testbenchdude

Review: Duck Amuck (Nintendo DS)

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