The collage features characters from several Ubisoft games, including well-known franchises such as Far Cry, Riders Republic, and Just Dance
Image credit: Ubisoft

Watch Dogs and 5 other Ubisoft franchises on the scrap heap as of 2026

In case you missed last week’s news, Ubisoft has undertaken a massive reshuffling that has resulted in delays and cancellations for up to 13 titles – not to mention job losses and studio closures.

Table of Contents
  1. The Escapist recaps
  2. Tom Clancy titles
  3. XDefiant
  4. Call of Juarez
  5. Red Steel
  6. Driver
  7. Ask The Escapist
  8. References

One of the gaming industry’s major third-party publishers has cancelled the Prince of Persia: Sands of Time Remake and other projects, but reports have since suggested that Watch Dogs (which began in 2014 but hasn’t been seen since 2020’s Legion) is likely to be completely finished – despite a movie still slated for release.

Here are some other big Ubisoft series that haven’t been seen in years, and are seemingly now lost to (the Sands of) time.


The Escapist recaps

  • Ubisoft has closed studios and cancelled projects.
  • The publisher intends to move forward with core franchises and live-service titles.
  • The new ‘Creative Houses’ structure will split Ubisoft into five sections.

Tom Clancy titles

The Division gameplay featuring gunfight
The Division 2 remains a great shooter. Image credit: Ubisoft

Oh boy, what a mess. We’re still waiting for the long-awaited Splinter Cell Remake (if this wave of cancellations hasn’t hit that too), and Ubisoft has been talking up The Division in recent weeks (although its head honcho just jumped to Battlefield, thanks Eurogamer).

Still, Ghost Recon hasn’t been seen since 2019’s Breakpoint. It’s a game that saw a wave of negativity but went on to become a fun third-person shooter. Will the series ever return? We’ll see, but given Ubisoft has nestled it under CH2 in its new creative structure, maybe one day.

Rainbow Six Siege keeps going relatively strong, and yet, there’s no single-player Rainbow Six game since Vegas 2 in 2008. Given how good the Vegas games were, Oh, and I will defend Rainbow Six Extraction here; that game was a blast.

XDefiant

The image shows a screenshot from the free-to-play first-person shooter game XDefiant, developed by Ubisoft
We hardly knew ye. Image credit: Ubisoft

Look, yes, it’s a Tom Clancy game, but is it really? XDefiant was the Super Smash Bros. of jingoistic novelizations, grabbing everyone from Splinter Cell to Rainbow Six and putting them in a functional, if not wholly original, first-person shooter.

It was dubbed a ‘CoD killer’, but was shut down in June 2025, just over a year after its release. It remains a metaphorical black eye for Ubisoft’s live service aspirations, but hey, at least we still have Skull and Bones, right?

Call of Juarez

An image of two men in cowboy hats and Western clothing standing side-by-side in a desert landscape with cacti. The man on the left holds a revolver. They are characters from the video game Call of Juarez: Bound in Blood
Yeehaw, and all that fun stuff. Image credit: Techland

Remember Call of Juarez? No, me neither, but it was popular enough for Ubisoft to release four entries, although the publishing rights to 2013’s Gunslinger and 2011’s The Cartel have since reverted back to Techland.

It’s quite funny that Ubisoft would release two games about cowboys right before Rockstar’s Red Dead Redemption showed what was possible, though.

Red Steel

A detailed illustration of the main character from the video game Red Steel 2, a cowboy and samurai hybrid, wearing a hat, duster coat, and holding a katana and revolver, standing in a sun-drenched desert landscape with a large orange sun in the background
Run it back, Ubi. Image credit: Ubisoft

While everyone and their Grandma’s were picking up the Wii for Wii Sports, edgy teens were reaching for Red Steel instead.

And for good reason – Ubisoft’s Wii launch title sold well, offering the option to use firearms and a sword with motion controls. The sequel amped everything up without breaking the mold, but that was in 2010, and we’ve had nothing since.

Given that motion-focused gaming has gone the way of the Dodo, though, it’s perhaps not all too surprising.

Driver

A promotional image for the video game Driver: San Francisco shows a yellow Dodge Challenger and a dark pickup truck driving on two wheels and colliding in a city street with tall buildings in the background
Run it back, Ubi. Image credit: Ubisoft

This one is a shocker: Not because Ubisoft hasn’t brought back undercover cop John Tanner since 2014, but because holy moly, there are eight games in this series (although not all published by Ubisoft).

If you played the first game in 1999, you’ll know how obnoxious the tutorial was, but the idea of a strictly wheel-based crim sim is one we’ve not really had a great deal of recently. The name still has some value, and there’s nostalgia there, too.

Go on, Ubi, give Tanner a call.

Ask The Escapist

What are Ubisoft’s ‘Creative Houses’?

The new structure at Ubisoft will see CH1 (Vantage Studios) focus on Assassin’s Creed, Far Cry, and Rainbow Six, while others will focus on live games, fantasy worlds, and family-friendly experiences.

What are Ubisoft’s main franchises going forward?

The publisher has placed a premium on the CH1 titles mentioned above, as well as The Division, Ghost Recon, and Splinter Cell in CH2.

References

  1. The Division 3 creative director has suddenly left to join Battlefield Studios (EuroGamer)

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Author
Image of Lloyd Coombes
Lloyd Coombes
Features Editor
Lloyd Coombes is The Escapist's Features Editor. You'll find him chasing shiny loot in Destiny, Diablo, and Path of Exile 2, or playing games on just about any platform - especially the Steam Deck. He's also written for the likes of IGN, Polygon, Eurogamer and many more.
Author
Image of Aleksha McLoughlin
Aleksha McLoughlin
Managing Editor
Aleksha McLoughlin is Managing Editor at The Escapist and is responsible for the overall direction and quality of long-form content published on the site. She has many years of experience in the games industry and has previously worked for other leading publications such as GamesRadar, TechRadar, VideoGamer and Dexerto. Her book, The Hardest Video Games Ever Made, is coming out in April 2026.