This week on Extra Punctuation, Yahtzee discusses why the 2017 Prey video game from Arkane Studios was so forgettable.

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Extra Punctuation Transcript

I was chatting to my fellow game journalist chums recently and the topic of Prey came up. That’s Prey the 2017 game, not the 2006 game or the concept of a living entity being hunted or seized for food. And I wondered, just as I’ve wondered every time it’s come up and on one occasion while being directly and rather pointedly asked about it by one of its developers at E3 – what was wrong with that game? That’s not a rhetorical question, I’m genuinely not sure. I can’t think of much that was wrong with it. So why doesn’t anyone talk about it? Why does it seem to have had as much lasting cultural impact as, say, Nightmare on Elm Street 5: The Dream Child?

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