Trinket Studios’ Battle Chef Brigade aims to be the first monster hunting and cooking simulator.
We currently have four versions of Monster Hunter, each set in a fantasy world where you slay or capture various creatures. It’s a popular series, but one in-game detail always struck me as odd: If so many monsters are being killed every single day, why don’t people talk more about eating them? Apparently that question was also asked at Trinket Studios, who is responding with Battle Chef Brigade via Kickstarter. Where Trinket’s take on the genre starts with monster hunting, your ultimate goal is to cook them as gourmet meals before a selection of well-trained judges.
Battle Chef Brigade is a hunting/cooking simulator where players can make any meal they want… they just have to hunt monsters for the raw ingredients. Hunting takes place in a 2D sidescrolling environment, where each monster drops a different cut of meat. Creature types range from small birds, to medium-sized boars, to massive dragons, all living in an ecosystem that can be altered to your advantage.
After collecting the ingredients you need (or whatever you feel like experimenting with), players return to the cooking table to design a meal. Ingredients can be combined, sliced, or cooked using magic spells, all under the watchful eyes of judges. Each judge has their own particular tastes that will help you advance in the ranks, and you can even eat your own meals to regain health and mana. Although if you’re not careful, you might end up with a creation that’s entirely inedible!
Trinket Studios is currently seeking $38,000 to make Battle Chef Brigade a reality, and has a full month to reach its goal. I can’t think of any other game that’s combined the monster hunting and cooking sims in quite this way, but the concept and prototype animations show that the vision is certainly possible. If the Kickstarter is successful, Battle Chef Brigade should see an Apr. 2016 release on the Steam and Humble Bundle digital platforms.