Capcom: Dead Rising Was Too Japanese

image

Capcom believes that its 2007 zombie survival extravaganza, Dead Rising, may have been ‘too Japanese’ for a western audience.

Despite clearly taking a lot of cues from western zombie movies, especially George A. Romero’s Dawn of the Dead, Capcom feels that Dead Rising was a little too Japanese.

“The first Dead Rising was built in a very Japanese style”, said Capcom’s Shinsaku Ohara. “We had some help from America, but basically it was all done in a Japan. We wanted to do it better for a Western audience this time.”

“That’s why we’re working with Blue Castle now. They know what they like – and it’s good to have them come up with ideas and it becomes a back and forth thing. Together, we’ve come up with crazier ideas than we did in the first game. What we didn’t quite manage in Dead Rising 1 was that it still felt too Japanese. We’re much closer to feeling like a Western game with this title.”

Obviously I can’t speak for anyone else, but part of Dead Rising’s charm for me was how different it was from anything else, and I must admit to being a little worried that Dead Rising 2 might lose some of that. We’ll just have to wait and see when the game is released this fall.

Source: ScrawlFX

Recommended Videos
related content
Read Article Pokemon Legends Z-A Fans Torn Over Entire Game Taking Place In Lumiose City
pokemon legends ZA lumiose city
Read Article FF7 Rebirth’s Director Didn’t Know Sephiroth Would Be in Smash Bros!
Smash Bros Sephiroth
Read Article PlayStation Studios Laying Off Employees at Insomniac, Naughty Dog
Sony Interactive Entertainment's logo.
Related Content
Read Article Pokemon Legends Z-A Fans Torn Over Entire Game Taking Place In Lumiose City
pokemon legends ZA lumiose city
Read Article FF7 Rebirth’s Director Didn’t Know Sephiroth Would Be in Smash Bros!
Smash Bros Sephiroth
Read Article PlayStation Studios Laying Off Employees at Insomniac, Naughty Dog
Sony Interactive Entertainment's logo.