Capcom: Dead Rising Was Too Japanese

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Capcom believes that its 2007 zombie survival extravaganza, Dead Rising, may have been ‘too Japanese’ for a western audience.

Despite clearly taking a lot of cues from western zombie movies, especially George A. Romero’s Dawn of the Dead, Capcom feels that Dead Rising was a little too Japanese.

“The first Dead Rising was built in a very Japanese style”, said Capcom’s Shinsaku Ohara. “We had some help from America, but basically it was all done in a Japan. We wanted to do it better for a Western audience this time.”

“That’s why we’re working with Blue Castle now. They know what they like – and it’s good to have them come up with ideas and it becomes a back and forth thing. Together, we’ve come up with crazier ideas than we did in the first game. What we didn’t quite manage in Dead Rising 1 was that it still felt too Japanese. We’re much closer to feeling like a Western game with this title.”

Obviously I can’t speak for anyone else, but part of Dead Rising’s charm for me was how different it was from anything else, and I must admit to being a little worried that Dead Rising 2 might lose some of that. We’ll just have to wait and see when the game is released this fall.

Source: ScrawlFX

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