A futuristic armored figure unleashes a powerful stream of fire towards another character in a dim, industrial setting in Dispatch
Image credit: Adhoc Studio

Dispatch Season 2: All changes we need to see

The first season of Dispatch has dropped hints that a second is on the way. While the original episodes have been a triumph for storytelling games, they had some issues that can be resolved in the arguably inevitable sequel season. As Dispatch Season 2 is probably years away, the developers have plenty of time to improve on one of 2025’s best games.

Table of Contents
  1. The Escapist recaps
  2. Dispatch needs to get rid of the hacking minigame
  3. Provide an option to randomize the emergencies 
  4. Let fans romance Malevola 
  5. Ask The Escapist

The fact that Dispatch is set in a superhero world, one where many of the hero teams, villainous organizations, and even the source of power for many characters are still unknown. There’s an absolute ton of scope for expansion, both in terms of gameplay and in the overall setting. So long as Robert Robertson is on the other end of the line while it all goes down.


The Escapist recaps

  • Dispatch involves the player taking on the role of a dispatch agent at a superhero agency, sending out the right person at the right time to aid the general public. 
  • Dispatch is developed by many of the same people who worked on The Wolf Among Us, another comic book-inspired narrative game. 
  • While initially released with little fanfare, Dispatch quickly became a critical darling and found a massive audience online, aided by word of mouth and popular let’s play streams.

Dispatch needs to get rid of the hacking minigame

A computer screen shows a digital network map with a red alert saying "Intruder Detected" in Dispatch
The hacking game has been divisive. Image credit: Adhoc Studio

While Dispatch primarily involves sending superheroes out on different jobs, the protagonist can still aid them from afar. 

Robert Robertson (formerly the hero known as Mecha Man) might not have the technical know-how to fix his robot suit on his own, but he’s a skilled hacker, one who can attack computer systems from afar in order to aid his team.

There’s just one problem – the hacking minigame is boring. It consists of brief, timed puzzle sections, mostly involving memorizing directional inputs. Luckily, there’s a setting that removes the timer, giving players infinite chances at completing each stage, for those who want a pure cinematic experience. 

The idea of Robert being able to hack computers to actively aid the team is a good one, but it needs to be implemented better. Perhaps consider giving him a VR headset and turn the hacking into something from Shadowrun, where your attempts to breach security are portrayed in a more engaging way?  

Even if the hacking was shown as a platformer or a simple turn-based RPG, it would be more interesting and engaging than what’s currently in the game. 

Provide an option to randomize the emergencies 

A digital interface in Dispatch shows a city map with icons: exclamation mark and characters labeled "Busy," "Resting," "Returning"
A random mode would be great. Image credit: Adhoc Studio

Dispatch is a game best played without a guide. Part of the fun is the moment-to-moment decisions that come with running a dispatch service. You only have access to so many heroes, and their powers are quite distinct, meaning that it’s always a risk sending someone on a mission, as they might be better suited to one coming up. 

The problem with the dispatch gameplay loop is that Dispatch has a story that encourages multiple playthroughs to see each choice. However, the dispatch missions stay the same each time, meaning you know what’s coming up, especially the moments when lots of quests come up at once, or ones that require you to make a choice, such as defusing the bomb.  

In order to make future run-throughs fresh, Dispatch Season 2 needs an option to randomize missions, introducing new ones that aren’t seen on an initial playthrough in order to keep things interesting. Sure, it might not be balanced, but that leans into the point of the game. It’s impossible to see the future, so the superheroes just have to make the best choices they can. 

Let fans romance Malevola 

Dispatch characters converse outside at sunset
Some fans don’t want to romance Blonde Blazer. Image credit: Adhoc Studio

The big story surrounding Dispatch has involved players choosing between romancing Blonde Blazer and Invisigal. 

On the one hand, you have the perfect representation of a superhero, and on the other, a down-to-earth former villain who is trying to make amends for their past, and who also happens to be crazy about you. 

But why should fans be stuck with just two choices? The community has made its voice heard, and it wants more romance options outside of the two current leads. And while Prism and Coupe have their fans, it’s clear that everyone wants the chance to date Malevola. 

The Tiefling-style devil woman with a hench build and teleportation powers quickly won the audience over, despite her relative lack of screen time. Malevola quickly teleported her way into everyone’s hearts, and the developers need to give fans what they want.  

Ask The Escapist

Is Dispatch Season 2 confirmed?

The developers recently mentioned on a podcast that they’re thinking about Season 2, which sounds like it’s on the cards. However, any Dispatch Season 2 news is likely several years away, so fans will probably be waiting a while. 

What are the chances that Dispatch Season 2 will be made?

Dispatch Season 1 quickly sold a million copies, and the number is likely to increase, as people who have been holding out no longer have an excuse not to jump in. Considering the success of the first Season, the developers have every reason to fast-track Dispatch Season 2. 

Is Dispatch Season 1 coming to Nintendo Switch 2 and Xbox Series X/S?

The developers of Dispatch have confirmed that they’re looking into bringing the game to Nintendo Switch 2 and Xbox Series X/S. While there are no current release dates, the success of Season 1 means that it shouldn’t take too long to bring it to more platforms.

Why are new romance options so important for a Dispatch game sequel?

A big part of the discussion surrounding Dispatch Season 1 was the best girl debate between Blonde Blazer and Invisigal. Romance is clearly something the fans are invested in, so why not give them more options among the wider cast?


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Author
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Scott Baird
Features Writer
Scott Baird is a Features Writer who also covers Previews, Reviews, and Interviews. He covers Pokémon, Final Fantasy, Dungeons & Dragons, Doom, Persona, Resident Evil, Vampire: The Masquerade, and anything by Nintendo and FromSoftware. Scott has been writing about video games for over a decade, covering some of the biggest titles and interviewing industry legends.
Author
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Sam Smith
Features Editor
Sam is Escapist's Features Editor and has been obsessed with gaming since he first discovered Sonic the Hedgehog in the mid-1990s. Since then, he’s collected nearly every console and adores all things Nintendo, PlayStation, and Xbox equally. After completing his journalism degree, Sam steered his career towards writing about games and has never looked back, with bylines at Dexerto, GamesRadar, Insider Gaming, Soundsphere, and more. He’s also fully NCTJ accredited. He’s also likely to be that annoying person who keeps beating you in Elden Ring’s Colosseum.