Editor’s Choice

We hear from a lot of people on a weekly basis wishing to write for the magazine. Some just like the magazine’s style and want to be involved. Sometimes, they’ve already looked at our editorial calendar and have an issue in particular for which they’d like to write. And some come forward with fully fleshed out pitches or articles, great ideas, but not at all related to our calendar.

It is these orphan articles which cause us the most difficulty. You see, we’re suckers for a great article, but we have designed, and love, our editorial calendar. It is the foundation upon which the whole of The Escapist is built. However, we have learned in our over two years of publishing The Escapist that sometimes it is best to have a little flexibility built into the mix.

It is this need for flexibility that has brought forth the recurring Editor’s Choice issues you’ll find scattered throughout the calendar. These issues, full of never-before-seen articles, are literally a mix of some of our favorite Homeless Articles over the last few months – and this one is no exception.

This week, Nathan Meunier interviews Atari Teenage Riot’s Alec Empire about his solo work with a Game Boy, Jim Rossignol takes distributed computing and crowd sourcing to new levels. Our own Russ Pitts talks to the game industry about the dreaded escort mission. Kyle Orland touches base with independent game storeowners attempting to prosper in the shadow of GameStop. And Joel Gonzales braves the vacuum of space tot talk about how failure cascades in EVE Online apply to communities everywhere. Find these articles and more in this issue of The Escapist.

Yours,

Joe Blancato

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