Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Tears of the Kingdom Sinakawak Shrine ball

How to Complete Sinakawak Shrine in Tears of the Kingdom (TotK)

Want to go ballooning? The Legend of Zelda: Tears of the Kingdomā€™s Sinakawak Shrine has you messing around with hot air balloons, in an effort to crack the shrineā€™s conundrum and escape with your prize. But itā€™s not as easy as you might think, so if you want to know how to complete Sinakawak Shrine in Tears of the Kingdom, hereā€™s the answer.

Recommended Videos

Hereā€™s How to Use Tears of the Kingdom (TotK)ā€™s Balloons to Solve Sinakawak Shrine

If youā€™ve not found the shrine yet, Iā€™ve screenshotted the map below, along with the coordinates. But the real key to solving Sinakawak Shrine is understanding how the gameā€™s Zonai Balloons work.Ā 

Tears of the Kingdom Sinakawak Shrine location

Zonai Balloons will rise if you apply heat to them. It doesnā€™t matter if itā€™s a flaming torch or a candle, nor does the heat source need to be directly under the balloon. As long as the heat is close enough the balloon will start to rise. How far it rises depends on how much weight itā€™s carrying and how long the heat source stays active.Ā 

These Are the Steps to Solving Sinakawak Shrineā€™s First Room

In the first room grab a balloon, any balloon, and use Ultrahand to attach it to the middle of a piece of wood.Ā 

Move the wood with the balloon attached close to the wall. Now, grab a candle.Ā 

Jump on the wood and attach the candle. You donā€™t have to be dead on, just close enough that it starts to make the balloon swell and rise.

Tears of the Kingdom Sinakawak Shrine Balloon

Ride the balloon up to the upper level and if you miss jumping on it, use recall to bring it back, then jump on it.

Hop off onto the upper level and, if you can, Ultrahand grab the balloon before it floats off.Ā 

Move the balloon so that it floats up and bumps the switch above the door (detaching the wood helps). If you didnā€™t grab your balloon, do this with a new balloon and candle.

Hereā€™s How to Solve Sinakawak Shrineā€™s Second, Trickier Room

Your objective in this room is to get a metal ball up to the top level and use it to open the blocked door on the left. There are several potential solutions but this is the one that worked for me.Ā 

Climb down the ladder into the area with the small metal ball. Attach the small metal ball to a balloon.

Move the balloon so that, if it rises, it will stop beneath the upper walkways, close to the upper ledge. Add a candle and let it float up.Ā 

Get a piece of wood and, as before, attach and launch a balloon to take you up there.Ā 

Now, use Ultrahand to grab the first balloon and its ball, yank the ball off, and put it in the small hole in the left. Thereā€™s also a chest locked behind a door that you can open by dropping the large ball into the large hole.

Now, walk to the altar, claim your Light of Blessing, and leave.

And thatā€™s how you complete Sinakawak Shrine in Tears of the Kingdom. If youā€™re having difficulty with Linkā€™s latest adventure, why not check out our other Tears of the Kingdom guides.


The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy
Author
Image of Chris McMullen
Chris McMullen
Chris McMullen is a freelance contributor at The Escapist and has been with the site since 2020. He returned to writing about games following several career changes, with his most recent stint lasting five-plus years. He hopes that, through his writing work, he settles the karmic debt he incurred by persuading his parents to buy a Mega CD. Outside of The Escapist, Chris covers news and more for GameSpew. He's also been published at such sites as VG247, Space, and more. His tastes run to horror, the post-apocalyptic, and beyond, though he'll tackle most things that aren't exclusively sports-based. At Escapist, he's covered such games as Infinite Craft, Lies of P, Starfield, and numerous other major titles.