Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Jason Rubin Relates Games and Comics

This article is over 17 years old and may contain outdated information
image

Naughty Dog and Flektor founder Jason Rubin talks at length about the relationship between games and comic books at Comic-Con.

Jason Rubin, famous for creating Naughty Dog, developing hit franchises Crash Bandicoot and Jak and Daxter then leaving to start and sell an internet company, came to Comic-Con to premiere his 128-page comic book Iron and the Maiden. During his presentation, Rubin took time to discuss the relationship between his comic and the gaming world.

Rubin stated:

It has all of the hooks in to make a great game. You learn, as you make video games, that there are certain things that make it easier to turn something into a video game. I didn’t do it on purpose, but it has all of those hooks in there. I view comic books as a stepping stone to other places, games could be one of those places.

But I’m not doing this to get back into games, I do it to create new intellectual properties. In the video game world I get to make a new IP every four or five years. My theory is to do that in the comic book world where you can do multiple IPs if you want to. If it’s a good comic book than you can try to do other things with it. It’s a better way to develop a world. This gives me a way to stay in the entertainment world and not have to commit millions of dollars and the time you need to commit to one (video game) title.”

Although he’d like to work with the Naughty Dog team again, he’s never been a fan of the publishing side of the industry. “I would love to work with the Naughty Dog guys, they are absolutely brilliant, but I think structurally that’s not going to happen. I’d have to go through Sony. It would be a very difficult thing to do.”

Source: Kotaku

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy