The last 4 days were the kicker.
“I can’t believe it! I feel like I’m dreaming,” says Matt Gilgenbach, “except that I almost never have good dreams.” Neverending Nightmares, Gilgenbach’s exploration of his personal demons through the medium of survival horror gaming, managed to cross its Kickstarter Rubicon, taking $106,722 when it had hoped for $99,000. Gilgenbach’s in no state to comment right now – he spent last night at a dance party on Skype – but he’s overjoyed with the result.
It all came together in the last few days. Even as little as four days prior, the project was only 64% funded, and Gilgenbach was preparing to accept defeat. “Could we really raise that much funds in one final push?” he asked himself. Now he knows the answer, and it’ll please not just him but also one unfortunate backer who – in a mistake over where to place the decimal point – pledged $9,500 when he meant to pledge only $95. “He worked really hard to afford the $95.00 pledge he intended to make,” said Gilgenbach to his supporters, “so we don’t want to leave him on the line for 40 times that!” Judging by the enthusiastic response, he won’t be.
This exploration horror title will see the light of day – metaphorically speaking – late 2014, simultaneously on Windows, Mac, Linux and Ouya. It will be part of Ouya’s #FreeTheGames Fund, so pledges made will count for double value; a pleasant bonus for Gilgenbach’s team.