Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Escapist logo header image

Stolen Pixels #248: HI MOM!

This article is over 13 years old and may contain outdated information

image[folder_nav]

image

[folder_nav]
The Extra Credits guys have already explained why the Dead Space 2 “Your mom hates this” campaign was a stupid, irresponsible idea. So did I.

As a fan of scary games (or games that aspire to be scary) I have to say I find Dead Space 2 kind of odd. There are these flashes of brilliance mixed in with face-slapping stupidity. The combat is so mechanical that there’s no sense of mystery or suspense. Enter room. Shoot monsters. Wait for intense music to stop. Go back to what you were doing. After a while it’s just routine. It’s not just NOT scary, it’s actually boring.

I would write it off as a dumb game, but near the end the creators started learning the value of restraint and suspense. There were sections of NOT combat, which means there were sections where you couldn’t tell if combat was coming or not.

Visceral Games: Nice try. Fun little game. But if you think this is scary then playing Amnesia: The Dark Descent would probably kill you.

Shamus Young is the guy behind Twenty Sided, DM of the Rings, and Stolen Pixels, Shamus Plays, and Spoiler Warning.

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy