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Tag: Jonathan Blow

The Witness 5 Years Later: still an outstanding, unique puzzle game from Jonathan Blow and Thekla, Inc.
Opinion

5 Years Later, I’m Still Looking for a Puzzle Game as Good as The Witness

Have you ever played a game that you just can’t stop thinking about? Even when you put down the controller and walk away ...
By Marty SlivaJanuary 26, 2021
Walkthroughs

See With Jonathan Blow’s Eyes in This Crazy The Witness Secret Ending

Want to see through Jonathan Blow’s eyes? Whether you want to or not, there’s a way to do it in The Witness, the ...
By Kevin Thielenhaus Legacy AuthorJanuary 27, 2016
Reviews

The Witness Review – A Truly Puzzling Affair

Developed and Published by Thekla Inc. Released on January 25, 2016. Available on PS4 (reviewed) and PC. Review code provided by publisher. When ...
By Marshall Lemon Legacy AuthorJanuary 25, 2016
Experienced Points

The Ebert of Videogames

A couple of weeks ago Warren Spector asked the question, “Where’s Gaming’s Roger Ebert?” Most people know who Spector is, but if you’re ...
By Shamus Young Legacy AuthorJuly 30, 2013
Featured Articles

Alfred Hitchcock Would Make Great Games

August 13, 1962: Alfred’s sixty-third birthday. Mr. Hitchcock welcomed a guest to Hollywood that Monday; French filmmaker and critic Francois Truffaut. Truffaut had ...
By Walter Garrett Mitchell Legacy AuthorJuly 13, 2012
I Like To Move It

Tripping the Arcade Fantastic

“Don’t be a fucking pussy,” says Jonathan Blow, creator of Braid and well-known firebrand. The panel he’s on is discussing the risks of ...
By Robert Rath Legacy AuthorOctober 12, 2010
GDC 2009

GDC 2009: Mind = Blown: Experimental Gameplay

For two hours – which turned into two and a half hours – last Thursday afternoon those of us with horizon-widening in mind ...
By Emily Balistrieri Legacy AuthorApril 3, 2009
Reviews

Review: Braid

Gaming pundits are a bit prone to hyperbole. Don’t act like I’m blowing the lid off of Watergate here, you all know it ...
By Earnest "Nex" Cavalli Legacy AuthorAugust 21, 2008
The Iconoclasts

Jonathan Blow’s Shifting Intention

On August 6, 2008, after over three years of work, independent game designer Jonathan Blow launched the puzzle platformer Braid on Xbox Live ...
By Allen Varney Legacy AuthorAugust 19, 2008
Editor's Choice

Stars and Squares

Whatever you do, don’t click. That’s the mistake most players make upon first loading up The Marriage, the first widely released artgame by ...
By Anthony Burch Legacy AuthorJuly 15, 2008
Editor's Choice

The Game Design of Art

“Anything can be art. Even a can of Campbell’s soup.” So admitted Roger Ebert, world-famous movie reviewer and notorious videogame detractor, back in ...
By Jason Rohrer Legacy AuthorJune 24, 2008
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