Bluepoint Games has given an update on the Xbox 360 version of Titanfall, stating it will run “above 30fps,” and that it is the “true experience.”
Update: For those curious, you can now see how the Xbox 360 version of Titanfall will look and play courtesy of EliteXbox360Gaming.
Thoughts on how the game looks, everyone?
Source: EliteXbox360Gaming via Kotaku
While Xbox One and PC gamers might already be enjoying Respawn Entertainment’s debut shooter Titanfall, the same can’t be said for Xbox 360 users. If you didn’t know, the Xbox 360 version of Titanfall is not being handled by Respawn themselves, but by Bluepoint Games (God of War Collection, Metal Gear Solid HD Collection). Over on the official Titanfall site, senior producer Daryl Allison has given a status update on the futuristic shooter and has confirmed a few bits of info. Namely, that the port will run at above 30fps (frames-per-second), and that it will include everything offered in the Xbox One and PC versions.
Titanfall on the Xbox 360 is the true experience: all the maps, modes, pilots, titans, weapons, burn cards, you name it, found in the Xbox One and PC versions. The game looks great, sounds great, and above all it plays great. There are of course some differences that are due to the technical limitations of the hardware – for example, the game runs above 30fps – but the experts at Respawn worked with us to ensure that all the intense, 6v6 wall-running, titan-dropping action is there.
Truth be told, it would have been foolish to expect that the Xbox 360 version of Titanfall would be able to run even remotely close to its next-gen and PC cousins. But hopefully, the core gameplay remains fun since that should be the most important thing.
While the Xbox 360 version of Titanfall won’t be out until Aprili 8, you can check The Escapist’s review of the mech-shooter where it scores an impressive four out of five stars, and is labeled “a solid shooter with a laudable amount of unique extras draped over a durable and familiar framework.”