Scheduled to be released in November alongside the movie of the same name, Beowulf will put players in the role of the legendary Norse warrior, leading men into battle against the enemies who threaten to destroy his kingdom and his people. The soundtrack is an “epic musical journey” of choral and orchestral compositions, recorded with some of San Francisco’s best musicians at the famous Skywalker Sound studios.
“Working with Ubisoft on Beowulf reminds me of why I love being a game composer; it was an amazing experience from start to finish,” said Velasco. “We began by meeting with all the creative teams from around the world to review the incredible visuals and gameplay that we would use as inspiration for the music. The score was recorded using top players and singers from the San Francisco area, and over the course of two days we had a great time both working in the studio and hanging out at the Skywalker Ranch.”
Ubisoft Music Supervisor Manu Bahcet said, “The biggest challenge we had for Beowulf’s soundtrack was that the music not only had to support and enhance the game’s action, but it also had to follow the evolution of Beowulf universe; starting as a very heavy middle age Barbarian music and ending as a modern and powerful Hollywood score. Within a very aggressive schedule, Cris Velasco and Sascha Dikiciyan manged to compose the most refined barbarian soundtrack ever heard on this side of the Danes kingdom.”
Velasco and Dikiciyan, better known as Sonic Mayhem, have extensive experience in the videogame industry and have previously worked together on games including Splinter Cell: Double Agent, TMNT and Dark Messiah of Might and Magic. More information on Beowulf is available here: Videogame, movie and Old English epic poem.