Yahtzee Croshaw
Yahztee Croshaw is a British comedic writer, video game journalist, humorist, author, and video game developer.

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    38 Comments

    1. I’ve always been much more interested in Yahtzee’s career as a game developer than a comedian (wishing no disrespect to the man, of course), and I have to say, in my mind, Dev Diary is the most interesting thing he’s put out in years. I’m enjoying the hell out of it.

    2. I’ve always been much more interested in Yahtzee’s career as a game developer than a comedian (wishing no disrespect to the man, of course), and I have to say, in my mind, Dev Diary is the most interesting thing he’s put out in years. I’m enjoying the hell out of it.

    3. I like your description of creativity as compared to genetics.

    4. It’s true. It’s always downhill after the morning wank.

    5. I remember the Spandau pitch all the way back from Let’s Drown Out. Whatever form it takes, hope it surfaces one day.

      1. Do you remember what episode it was?

        1. Ghostship Aftermath, starting at 56:00. Yahtzee and Gabe imagined it as a sitcom.

        2. Ghostship Aftermath, starting at 56:00. Yahtzee and Gabe imagined it as a sitcom.

          1. Thank you!

    6. Looking forward towards “Romancing ze Nazis”. 😉

      1. That was the best you could do? ;p Not even “Love at First Reich”?

        1. Truth be told I was looking up which Nazis were sentenced to life imprisonment and trying to come up with some pun based on their name, but I didn’t get anywhere so I just took a fairly generic title.

    7. Awwwww, Pepper’s playing the dog you have to keep alive. Now that’s motivation.
      I like how introspective and open about his thought process Yahtzee’s being in this series.

    8. Laughed like a madman with the ending.
      I love your books and The Stanley Parable both, so i look forward to the exploding puppy i mean game.

    9. And to think the guy barely left the house save for bar hopping when he was living in Australia. Thank you, Kess.

    10. Yahtzee mentioned it briefly and in passing but the most important aspect of creativity is to be intentional about it. No true creative wakes up inspired one day and creates a masterpiece in a vacuum. It takes years of dedicated practice.

      I’ve got hundreds of video and board game ideas and I’ve been writing down some of the best ones for a couple of years now. There’s around 35 ideas I’ve written down (It could be more, I haven’t actually counted) and most of them haven’t been done before. I won’t have time to implement them all before I die and I daresay I’ll come up with hundreds of better ones.

      But all of that doesn’t mean a thing. Moore important than having an idea is following through on it until it’s realised. And that’s a hard, multi- year process in most cases. I’ve so far taken one board game through to “publisher- ready” (two if you count a collaboration). The rest (board and video games) are sitting in various states of incompleteness.

      My point about all of this is that true creatives work hard for a long time before they’ve created something with the potential for success. Zero Punctuation is a huge success (I think the lowest YouTube views I’ve seen on any video is 400k, which is ridiculous) and pays Yahtzee’s bills, but like any true creative Yahtzee’s also working on a bunch of other things.

      So get out there and create, anonymous comment reader.

    11. I’ve always been much more interested in Yahtzee’s career as a game developer than a comedian (wishing no disrespect to the man, of course), and I have to say, in my mind, Dev Diary is the most interesting thing he’s put out in years. I’m enjoying the hell out of it.

      1. If you’ve never checked out his novels, I highly recommend them. Mogworld is arguably the best of the bunch.

        1. I’ve read Mogworld and Jam. There’s a lot to enjoy about them and Yahtzee’s talent for wordplay is out in full force, but overall, his writing is a bit too cynical for my taste.

        2. I’ve read Mogworld and Jam. There’s a lot to enjoy about them and Yahtzee’s talent for wordplay is out in full force, but overall, his writing is a bit too cynical for my taste.

          1. I can understand that. I just finished listening to the audiobook for Will Save the Galaxy for Money, which is more of what you’d expect. But yeah, his style is very cynical. His whole brand is, really. You have to have a taste for it.

            1. Despite its cynicism and calling out some of the sillier tropes employed in movies that can do perfectly well without certain elements like shoe-horned-in romance and the like, the protagonist is ultimately a cynic that serves idealism with his actions. Instead of just giving the money to the old space hero for his cause of reviving space pilots to new glories, he instead chooses to give it to the pilots themselves and allow them to decide what to do with it, which is more often than not give it to that space hero for his cause.
              It just adds an extra step to the whole thing that they could skip so that the old space hero could have the whole sum of money instead of a high percentage of it, but even if Not-MacKewne (I have no idea how it’s supposed to be spelled) does seem to view the space hero’s speech to his fellow pilots a bit condescendingly, he still believes in his cause and wants to support it by his own volition and he wants everyone else to choose to support that cause rather than just hand him the fat paycheck.
              Most of Yahtzee’s work that I’ve managed to get my hands on has such idealistic overtones buried within its heaps of cynicism and snark. Hell, even in Differently Morphous, Anderson that sounds like a goddamned kingpin of crime in the audiobook is ultimately a very decent guy whose callous attitude stems mostly from the apparent circus of incompetents that’s suddenly landed on his lap and he has to somehow salvage and turn into something that can at least pretend to be competent.

              In fewer words, it’s cynically written, not cynically minded.

            2. It’s interesting, because his Dev Diaries are almost the opposite of cynical.

      2. If you’ve never checked out his novels, I highly recommend them. Mogworld is arguably the best of the bunch.

    12. I like your description of creativity as compared to genetics.

    13. I don’t want to spam this idea (I’ve mentioned it a few times), but to see you base one of these games on “Mankind has Yet to Recognize My Genius” from your own Saints Row 2 review. The idea of playing as a Batman-style villain setting up deathtraps is hilarious. It could be like a mix of The Sims, the old game The Incredible Machine (from your pals at Sierra), and the trap escape parts of the NES game Nightshade.

      Plus, given your rant on creativity makes it incredibly appropriate timing!

    14. I don’t want to spam this idea (I’ve mentioned it a few times), but to see you base one of these games on “Mankind has Yet to Recognize My Genius” from your own Saints Row 2 review. The idea of playing as a Batman-style villain setting up deathtraps is hilarious. It could be like a mix of The Sims, the old game The Incredible Machine (from your pals at Sierra), and the trap escape parts of the NES game Nightshade.

      Plus, given your rant on creativity makes it incredibly appropriate timing!

    15. I don’t want to spam this idea (I’ve mentioned it a few times), but to see you base one of these games on “Mankind has Yet to Recognize My Genius” from your own Saints Row 2 review. The idea of playing as a Batman-style villain setting up deathtraps is hilarious. It could be like a mix of The Sims, the old game The Incredible Machine (from your pals at Sierra), and the trap escape parts of the NES game Nightshade.

      Plus, given your rant on creativity makes it incredibly appropriate timing!

    16. Teenage Yahtzee had a terrible hairdo

    17. How rich is Yahtzee again after he married into old money? Just go dogs sledding at the end of the world. Sure, very relatable. Never change.

      1. What are you talking about? Are you seriously trying to make out “dog sledding in Utah” as some elitist rich people activity? And what do you mean by “end of the world”?
        Utah is like half a day’s drive from the SF bay area where Yahtzee lives (and definitely not even remotely… remote). A 30 second Google search, checking the first result that came up, turned up dog sledding (including feeding the puppies and all that) for 140$. That’s something the vast majority of the US population could afford for e.g. a weekend’s mini vacation…

        And what’s that about marrying into old money? This is a genuine question, is Kess’ family really wealthy? I only watched a few of their streams; that never came across. But neither did the opposite, so I’m not denying that this might be the case. Either way, I’d say Yahtzee earns more than enough money himself.

        1. Why would i know where Yahtz lives? Creepy.
          You further vastly overestimate what gaming outlets pay if you factor in that most of them live at the west coast. I more wealthy than most of them and that´s a scary though. Yahtz is very lucky to have found found an inheritor who wants to own him. He can now write all the books he wants and not worry about living cost.

          1. – Passive-aggressive comments about “founding an inheritor who wants to own him” – not creepy
            – Knowing that Yahtzee lives in Bay Area when his public-person Twitter bio says “California, US” – creepy

            1. Nah i like Yahtz and even read all his books. He is lucky to now be owned by wealthy lady his own age. That´s info you would get if you watch his streams. He is getting more brazen about showing his newfound wealthy too.

          2. – Passive-aggressive comments about “founding an inheritor who wants to own him” – not creepy
            – Knowing that Yahtzee lives in Bay Area when his public-person Twitter bio says “California, US” – creepy

    18. I don’t want to spam this idea (I’ve mentioned it a few times), but to see you base one of these games on “Mankind has Yet to Recognize My Genius” from your own Saints Row 2 review. The idea of playing as a Batman-style villain setting up deathtraps is hilarious. It could be like a mix of The Sims, the old game The Incredible Machine (from your pals at Sierra), and the trap escape parts of the NES game Nightshade.

      Plus, given your rant on creativity makes it incredibly appropriate timing!

    19. I’m not as familiar with GameMaker, but when I was prototyping a game that used a lot of gradually revealed text in Fusion I just used a sprite the same color as the background to obscure the text, moving it as I needed the text revealed. (Presumably one could do something similar with transparency effects to have the text “fade in”?) I haven’t felt a need to make the text tremble or shake, but I think I would do something similar in linking the text’s location to another object and jumbling around its x and y values.
      That’s me, anyway. My programming is sometimes on the kludgy side.

    20. Didn’t Criticle Miss do a joke about a Nazi dating sim? I think it was a joke about Disneyifying actual history… HA! It was a response to that insane dating sim about the Shinsengumi: https://www.escapistmagazine.com/articles/view/comicsandcosplay/comics/critical-miss/12024-It-s-Not-Like-I-Reich-You-Or-Anything

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