Real dentists just hurt your teeth, BioShock Infinite’s dentists throw you through windows.

If you think that the floating city of Columbia is such an interesting setting that BioShock Infinite wouldn’t need to go anywhere else, you’d be wrong, at least in the eyes of developer Irrational Games, which seems to think that it also needs a jaunt into an alternate version of 1983.

In BioShock Infinite Elizabeth – who the player has been sent to rescue – has the power to open “tears” in the world. As you can see in the screens, one use of this ability is to cause a cargo containers to drop from their rail and create cover. Another is to zap Booker – the game’s main character – and Elizabeth into a world where the third film in the Star Wars trilogy is still called Revenge of the Jedi. It’s not the first time the Star Wars-themed marquee has appeared in Infinite screenshots, but it’s a lot more central than it has been in the past.

There are tears in the other images too, although less the kind you get in pants, and more the kind that come from your eyes. Elizabeth reaches towards Booker with tears in her eyes and wreckage behind her. You can’t see the face of the guy who’s been thrown through the window, but I bet his eyes are watering at the very least, and that’s kind of like tears, right?

The screens come from Irrational’s Gamescom gameplay presentation, which will hopefully soon make its way onto the internet for those of us not lucky enough to be there to see it ourselves. BioShock Infinite comes out for PC, PS3, and Xbox 360 in 2012.

Source: Irrational

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