Here are the minimum and recommended PC system requirements for The Lord of the Rings: Gollum, if you dare to play it.

What Are the System Requirements for Lord of the Rings: Gollum?

The Lord of the Rings: Gollum casts you as the ring-coveting, finger-eating sneak. This stealth-heavy outing features Daedalic Entertainment’s take on his activities between The Lord of the Rings and The Hobbit, and it’s out now on consoles and PC. But if you want to play it on PC specifically and are wondering what the minimum and recommended system requirements for The Lord of the Rings: Gollum are, we’ve got the answers.

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PC System Requirements for The Lord of the Rings: Gollum – Minimum and Recommended

Like a few recent releases, The Lord of the Rings: Gollum requires at least 4 GB of video memory. So if, like me, you’ve got a PC that’s three or four years old, that’s likely to be the thing preventing you from running it.

Here, then, are the minimum and recommended requirements for the game:

Minimum Requirements

  • OS: Windows 10/11 64 Bit
  • Processor: Intel Core i5-4690 / AMD Ryzen 3 1300X
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 1060, 6GB / AMD Radeon R9 290X, 4GB
  • DirectX: Version 12
  • Storage: 45 GB available space

These will let you run the game at 1080p using the Low graphics preset and, as you might expect, with no ray tracing.

Recommended Requirements

  • OS: Windows 10/11 64 Bit
  • Processor: Intel Core i7-8700K / AMD Ryzen 5 3600X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 3070, 8GB (with DLSS Quality Setting) / AMD Radeon RX 6750 XT, 12GB
  • DirectX: Version 12
  • Storage: 45 GB available space

Those specs will let you run the game at 1080p using the Medium graphics preset with ray tracing. They’re a little high, but there you go.

That is everything you need to know about the minimum and recommended PC system requirements for The Lord of the Rings: Gollum.


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Chris McMullen
Chris McMullen is a freelance contributor at The Escapist and has been with the site since 2020. He returned to writing about games following several career changes, with his most recent stint lasting five-plus years. He hopes that, through his writing work, he settles the karmic debt he incurred by persuading his parents to buy a Mega CD. Outside of The Escapist, Chris covers news and more for GameSpew. He's also been published at such sites as VG247, Space, and more. His tastes run to horror, the post-apocalyptic, and beyond, though he'll tackle most things that aren't exclusively sports-based. At Escapist, he's covered such games as Infinite Craft, Lies of P, Starfield, and numerous other major titles.