The Elder Scrolls V: Skyrim - Hearthfire Review

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If they wanted to make DLC that is, at least for PC users, almost null because mods are available to do the same job... you think they would have made it a bit more worth while.

Itsthefuzz:
If they wanted to make DLC that is, at least for PC users, almost null because mods are available to do the same job... you think they would have made it a bit more worth while.

Your avatar... it's... magnificent! xD And a touch hypnotic too.

OT: Meh, didn't have a lot of hope for it anyway, it's not like they'd allow me to build myself a Skull Fortress out of the carcasses of vanquished rebels now is it? ): Oh well, I only have it on PS3 atm anyway so it'll never be available to me.

And when I get it on PC I'm already aware of the mods out there that do this better.

Sigh...massively underwhelmed

If you're played a game like the Sims before, this sounds downright terrible >_>

I wasn't expecting something big, but that just sounds really disappointing.

Hey Nasrin, congrats on (what I'm pretty sure is) your first editorial piece!

Considering how lauded Skyrim was, I'm a little surprised that both DLC packs - each of which cost 1/3rd of the game's price themselves - seem rather subpar. I have to wonder if the development team is feeling rushed for some reason.

I'm quite disappointed with the DLC of Skyrim so far. I remember them saying how each DLC was going to be an expansion pack like Shivering Isles was. But seeing this DLC just makes me sad. Nice review by the way Nasrin. I was thinking of buying this DLC, but seeing how it is now and from what I've heard all around I'll just avoid it I guess.

They could have done a lot with this idea

- More House Types
- More plots of land
- Renovate a castle? There are plenty...
- They did add 1 marriage option in this mod, a redgaurd houscarl, but they could have added more (like argonians and khajjit romance options).

Obviously they are simply milking that one week of creativity from gamejam before they move on to more original, and hopefully larger, projects. What does it take to get what people want these days, a Kickstarter?

I love Hearthfire, now I don't have to live in any cities with annoying people in them, I can live in my own mansion overlooking a beautiful lake for once :D

Definetly worth the low sum it costs in my opinion.

kitsuta:
Hey Nasrin, congrats on (what I'm pretty sure is) your first editorial piece!

Considering how lauded Skyrim was, I'm a little surprised that both DLC packs - each of which cost 1/3rd of the game's price themselves - seem rather subpar. I have to wonder if the development team is feeling rushed for some reason.

Hey kitsuta! Good to hear from you!

I think Hearthfire is only 400 MP or five bucks compared to Dawnguard which was $20.

Greg

Hurry up with that Shivering Isles-style expansion packs like you promised, Bethesda!

This sounds so minimal it seems like the sort of thing Todd Howard said would be added to the game as a patch, like mounted combat or the close ups for ranged kills, rather than a paid DLC.

I wanted to build a castle, anything less isn't worth the money.

It wouldn't be an Elder Scrolls experience if it wasn't disappointing at first.

Modders already did it better :/

Itsthefuzz:
If they wanted to make DLC that is, at least for PC users, almost null because mods are available to do the same job... you think they would have made it a bit more worth while.

This is so true. I can get 20 mods that have this same functionality or even more functionality all for free on the computer. If anyone on the pc actually buys this mod I'll be horribly surprised.

Aerosteam 1908:
Hurry up with that Shivering Isles-style expansion packs like you promised, Bethesda!

That wont be out at least until december of this year or jan of next year. I'm calling it right now. :)

I bought this DLC .. I must say it is quite disappointing.

Building the house and having to spend so much feels like a chore then actual house crafting if that makes sense. I wanted to place things where I wanted them and have more depth in marriage and adoption but it seems pretty much a waste of time all in all. Good review Nasrin, and I shall just make the best of this DLC I guess lol.

I liked the reviewer's voice a lot :)
It did feel a little fake/forced at times, though.

This video reminded me of two things:

1. Bethesda's "little" DLC offerings tend to be disappointing

2. Khajiit and Argonian females' necks are almost revoltingly thin

Seriously, I keep expecting to hear a quiet snap and see their heads roll away.

So, those PC mods huh? I get Bethesda's intentions with this, but the whole thing comes off feeling like a step back to the DLC routine they had in Oblivion. Back when you'd quickly come to shell out a few bucks for spell tomes or armoured horses. On a console it's about as close as you're gonna get to building your own place to stay, but for the PC version they'll need more than that just to compare to their modding community.

And that's mounted combat in, ranged kill-cams in, kinect voices in, vampire lords in, crossbows in, house building in, child adoption in...

When are we getting seasonal foliage, spears, spell combos, stealth enhancements and giant mudcrabs?

Talk about Horse Armor: 2012 edition. That is of course hyperbole but still, talk about one boring expansion. Todd Howard had claimed they were not going to do this little piddly stuff before Skyrim was released, he said they would be focusing on larger, expansion pack level stuff like Shivering Isles was. Personally I have been pretty disappointed with everything they have released so far.

one can only hope that they patch this add-on to enlarge the choice of land plot from 3 to something more respectable such as 50 and increase the house customization considerably even if it costs $20

shintakie10:

Itsthefuzz:
If they wanted to make DLC that is, at least for PC users, almost null because mods are available to do the same job... you think they would have made it a bit more worth while.

This is so true. I can get 20 mods that have this same functionality or even more functionality all for free on the computer. If anyone on the pc actually buys this mod I'll be horribly surprised.

It is still worth getting for PC, actually, because while the actual content from Bethesda is subpar, the added resources and framework are not. The maker of the house building mod could use this to drastically improve their mod, but only if you have the DLC!

Pretty much exactly how I expected it to be.

SacremPyrobolum:

It is still worth getting for PC, actually, because while the actual content from Bethesda is subpar, the added resources and framework are not. The maker of the house building mod could use this to drastically improve their mod, but only if you have the DLC!

If they really wanted to they could just take the code and incorporate whatever is convenient into their own mod. No purchase necessary.

Notsomuch:
Pretty much exactly how I expected it to be.

SacremPyrobolum:

It is still worth getting for PC, actually, because while the actual content from Bethesda is subpar, the added resources and framework are not. The maker of the house building mod could use this to drastically improve their mod, but only if you have the DLC!

If they really wanted to they could just take the code and incorporate whatever is convenient into their own mod. No purchase necessary.

Unless they're adding new hard-coded functions to the engine.

Kinda like what they did in Morrowind's Tribunal Expansion.

Well that's disappointing.

I wish they would have at least let us make all the additions to the homes.
Oh well. It's only $5, and I'm sure the next thing will be more fun.

God I hope they put in the one that lets us ride a dragon. They do that, I don't care about anything else, I'll be happy.

Nurb:
It wouldn't be an Elder Scrolls experience if it wasn't disappointing at first.

Modders already did it better :/

Now that looks like a good mod. Shame Hearthfire isnt anything like that.

Still gonna buy it, largely because I enjoy having larger chunks of stuff to mess around with either casually or passively. I don't always have the time to spend running around tackling the game's bigger quests, but getting my weekly Skyrim shot for an hour or two wouldn't be that bad with this.

Yes, there's mods that do the same freaking thing, but I'm sure Beth isn't done poaching from the Skyrim Nexus. Let's just wait and see...

This sounds like a two-way approach to appeal to the fanbase.

1. PC mods have been around for a while to do this exact same thing. This is just allowing PC modders to test a new ability to create houses, almost as if Bethesda is saying "here's a template for you guys made by us, go nuts!" I'm guessing this expansion will be modded like crap over the next few months. Gotta check back with the Steam workshop to see what they come up with.

2. This is allowing console users to get part of the PC experience, as mods like this are already available. This gives console users the ability to build their own home like the PC users can already do.

There seem to be bonuses to both sides, but it's nothing new if you own a PC version. I guess just an "official" house mod for Skyrim. Better for consoles, but a new realm for modders.

Honestly, I'd like to see what people do with this on Steam's workshop page for Skyrim.

Damn you Bethesda!

My dreams of a doom fortress have been shattered.
Guess I'll just have to live with making the Dark Brotherhood sanctuary my homebase.

Meh I didn't expect much for 5 dollars, but I guess I'm satisfied with it.

Doing the same thing but making it a crazy-ass Nord-Fortress or something completely unique wouldn't have been much more expensive, and people would have gone nuts for it. I expect to like this DLC well enough, but I don't understand why they made it the way they did. I'm going to get it for the PC one way or another. Eventually. Because frankly people who say they will just get a mod and skip official content don't realize what they are missing, or they are content to miss out.

Here I've been, defending this when people were comparing it to the mods, saying that the official DLC would be bigger with more customisation. Unfortunately it really seems to be equivalent to the "Build a House" mod. I'll probably pass on this unless some people decide to expand on it later.

In the mean time, I'll stick to using Hjerim in Windhelm as my home.

Is there a mod to build a fortress, like house Telvanni, with a private dungeon at its base? I would like my own "Deception" style abode, with a variety of traps and snares to kill hapless bandits and thieves seeking an easy score, or maybe to kill those 2 guys that keep coming to visit my wife.

I know that if Bethesda tried to make this DLC have a Sims build mode level of customization it would probably have more bugs in it than a Sci-fi convention, but you'd think that they could have at least done better than this, especially with the adopted child mechanic.

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