Infinity Ward Heads Found New Studio - UPDATED

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"This agreement comes as no surprise to Activision given the myriad of improper activities detailed in the cross-complaint filed on Friday against Jason West and Vince Zampella. We look forward to continuing to work with Infinity Ward's deep bench of proven talent on exciting new projects."

To me this just sounds like activision having a hissy fit because maybe they lost their two best developers and are now just saying "Nyeeeeh well we got all these other toys ta play wid so Nyeeeeh" just an observation.

The timing couldn't of been worse, but we all got a mortgage to pay. That is how I see this jump to EA with a new studio.

It is possible that West and Zampella where looking into new places of employment, which I do not think can be considered a breach of contract like how looking at another women isn't considered cheating on your wife. The "look don't touch" policy. West and Zempella probably felt that their leaving from Infinity Ward, and subsequently Activision, was inevitable sooner or later and felt it necessary to find places that where willing to hire, without actually going to the company with full intentions to work there.

EA is probably one of few publishers out side of Activision that have the ability to draw up a contract, make a studio, and throw down the necessary copyrights and all that jazz in a short amount of time, as it is amazing what large sums of money can do. Also, it is amazing how proven talent, experience and qualifications can draw up a contract that demand certain things, like retaining independence and the like and thusly make the needed positions available without any problems. West and Zempella have proven themselves more than adequate in this industry and therefore have the ability to negotiate what they want, as EA has the resources to make all that happen quickly.

On the other hand, if West and Zempella where wheeling and dealing with EA while still employed at Infinity Ward than that can easily be considered as a breach of contract, as most companies will not allow an employee to work with the competition. Making a contract with a competitor would fall under this. This would be actually cheating on your wife with another women, to complete the metaphor. Thus making Activision in the right, in terms of breaching the contract. On the other claims of withholding pay and "interrogating" IW employees, that remains to be seen, and if these can be proved then Activision can be nabbed for creating a hostile work environment and stuff like that.

Either way, I am glad these two guys have found a place to push their creativity more freely. I look at what EA has been doing as of late, and they seem more then willing to launch new IPs (Dead Space, Mirror's Edge, ect), and support the creative flows that go into a game. It is true that EA was not much unlike what Activision is today, but EA saw the monster it had become and set to change that. Activsion has failed to see what it has become and with the way things are going, it may be a while until they make a turn around like EA, if they can make it to that point. Multi-million dollar franchises only goes so far until you milk it dry and no one cares for what you make any more. As in almost any industry, when you stop listening to the customer, you will lose the customer.

I love that they named it respawn. I think thats inspired.

Damn right EA would back them. They have a proven track record of making money hand over fist and its great media coverage that any other start up company would kill for.

Wonder if we'll get annual 'Shooter 2010' and 'Shooter 2011' now, similar to the Madden/FIFA games that plague us? Think about it, many of the people who buy these games also play CoD:MW2 religiously. I bet they'd pay 50 a year for a shooter with new guns, new perks, etc etc.

War has changed.

DonJavo:
Awesome stuff that this guy said 3 posts up.

All this, and, I like the name. Respawn. Dovetails nicely with their position. I guess if they had successfully jumped ship without being fired, it would have been Telefraged Entertainment?

Well, to be honest I think EA is making an effort to make and publish great games, like Dead Space, Crysis, Battlefield Bad Company 2 etc. so for me it's kinda of a good thing, but I'm not totally sure.
But it's far better than to stay with Activision.

Onyx Oblivion:
Woot!

EA!

I adore each ever since taking a risk with Mirror's Edge. And even more with this DLC plan.

How could you possibly be FOR release day DLC? From a company standpoint, it's brilliant, but from the consumer standpoint (assuming you're a consumer and not an EA worker) all it does is take game content that would have been in the game anyway and use it in order to take away your option to buy used games.

In essence, all the new DLC thing does is force you to buy new copies, instead of choosing yourself, how is that a good thing?

OT:
I am not a big fan of MW2, but I hope these two studio heads the best, and I hope Activision gets raked over the coals for pulling this shit

danpascooch:

Onyx Oblivion:
Woot!

EA!

I adore each ever since taking a risk with Mirror's Edge. And even more with this DLC plan.

How could you possibly be FOR release day DLC? From a company standpoint, it's brilliant, but from the consumer standpoint (assuming you're a consumer and not an EA worker) all it does is take game content that would have been in the game anyway and use it in order to take away your option to buy used games.

Don't care about the used game thing, but at least I'm usually not unlocking content already on the disc. After all, the Stone Prisoner file was quite bulky. As was the Mass Effect 2 stuff. Well, except the Cerberus Weapons.

Onyx Oblivion:

danpascooch:

Onyx Oblivion:
Woot!

EA!

I adore each ever since taking a risk with Mirror's Edge. And even more with this DLC plan.

How could you possibly be FOR release day DLC? From a company standpoint, it's brilliant, but from the consumer standpoint (assuming you're a consumer and not an EA worker) all it does is take game content that would have been in the game anyway and use it in order to take away your option to buy used games.

Don't care about the used game thing, but at least I'm usually not unlocking content already on the disc. After all, the Stone Prisoner file was quite bulky. As was the Mass Effect 2 stuff. Well, except the Cerberus Weapons.

Even if you aren't a used game buyer, it's still not a GOOD thing for you.

Just because it is not on the disc doesn't make it extra, the fact that it came on release day means it WOULD have been on the disc, but they deliberately took it off the disc in order to use as a "used game sales killer"

This little ruse is made to make you think you're getting something extra, it's like raising the price of something by 10%, and immediately after announcing a 10% sale on that item, IT IS NOT A SALE, IT IS AT IT'S REGULAR PRICE!

danpascooch:

Onyx Oblivion:

danpascooch:

Onyx Oblivion:
Woot!

EA!

I adore each ever since taking a risk with Mirror's Edge. And even more with this DLC plan.

How could you possibly be FOR release day DLC? From a company standpoint, it's brilliant, but from the consumer standpoint (assuming you're a consumer and not an EA worker) all it does is take game content that would have been in the game anyway and use it in order to take away your option to buy used games.

Don't care about the used game thing, but at least I'm usually not unlocking content already on the disc. After all, the Stone Prisoner file was quite bulky. As was the Mass Effect 2 stuff. Well, except the Cerberus Weapons.

Even if you aren't a used game buyer, it's still not a GOOD thing for you.

Just because it is not on the disc doesn't make it extra, the fact that it came on release day means it WOULD have been on the disc, but they deliberately took it off the disc in order to use as a "used game sales killer"

This little ruse is made to make you think you're getting something extra, it's like raising the price of something by 10%, and immediately after announcing a 10% sale on that item, IT IS NOT A SALE, IT IS AT IT'S REGULAR PRICE!

idk. Games are finished development before release day, and the DLC has a faster development/release turnaround then manufacturing the discs, etc.

Also:

60 + 10% = 66

66 - 10% = 59.4

Making it cheaper. But I see your point.

Onyx Oblivion:

danpascooch:

Onyx Oblivion:

danpascooch:

Onyx Oblivion:
Woot!

EA!

I adore each ever since taking a risk with Mirror's Edge. And even more with this DLC plan.

How could you possibly be FOR release day DLC? From a company standpoint, it's brilliant, but from the consumer standpoint (assuming you're a consumer and not an EA worker) all it does is take game content that would have been in the game anyway and use it in order to take away your option to buy used games.

Don't care about the used game thing, but at least I'm usually not unlocking content already on the disc. After all, the Stone Prisoner file was quite bulky. As was the Mass Effect 2 stuff. Well, except the Cerberus Weapons.

Even if you aren't a used game buyer, it's still not a GOOD thing for you.

Just because it is not on the disc doesn't make it extra, the fact that it came on release day means it WOULD have been on the disc, but they deliberately took it off the disc in order to use as a "used game sales killer"

This little ruse is made to make you think you're getting something extra, it's like raising the price of something by 10%, and immediately after announcing a 10% sale on that item, IT IS NOT A SALE, IT IS AT IT'S REGULAR PRICE!

idk. Games are finished development before release day, and the DLC has a faster development/release turnaround then manufacturing the discs, etc.

Also:

60 + 10% = 66

66 - 10% = 59.4

Making it cheaper. But I see your point.

Wait, you're saying the exact same content would be faster to develop as DLC then as part of the disc, that makes no sense, it's the same code, same content, just arbitrarily branding it DLC and excluding it from the disc doesn't make it any faster.

Also, damn you for fucking with my mind with your freaky deaky math wizardry!

danpascooch:

Onyx Oblivion:

danpascooch:

Onyx Oblivion:

danpascooch:

Onyx Oblivion:
Woot!

EA!

I adore each ever since taking a risk with Mirror's Edge. And even more with this DLC plan.

How could you possibly be FOR release day DLC? From a company standpoint, it's brilliant, but from the consumer standpoint (assuming you're a consumer and not an EA worker) all it does is take game content that would have been in the game anyway and use it in order to take away your option to buy used games.

Don't care about the used game thing, but at least I'm usually not unlocking content already on the disc. After all, the Stone Prisoner file was quite bulky. As was the Mass Effect 2 stuff. Well, except the Cerberus Weapons.

Even if you aren't a used game buyer, it's still not a GOOD thing for you.

Just because it is not on the disc doesn't make it extra, the fact that it came on release day means it WOULD have been on the disc, but they deliberately took it off the disc in order to use as a "used game sales killer"

This little ruse is made to make you think you're getting something extra, it's like raising the price of something by 10%, and immediately after announcing a 10% sale on that item, IT IS NOT A SALE, IT IS AT IT'S REGULAR PRICE!

idk. Games are finished development before release day, and the DLC has a faster development/release turnaround then manufacturing the discs, etc.

Also:

60 + 10% = 66

66 - 10% = 59.4

Making it cheaper. But I see your point.

Wait, you're saying the exact same content would be faster to develop as DLC then as part of the disc, that makes no sense, it's the same code, same content, just arbitrarily branding it DLC and excluding it from the disc doesn't make it any faster.

Also, damn you for fucking with my mind with your freaky deaky math wizardry!

I'm suggesting that development on the DLC can have started while the discs were being made.

Onyx Oblivion:

danpascooch:

Onyx Oblivion:

danpascooch:

Onyx Oblivion:

danpascooch:

Onyx Oblivion:
Woot!

EA!

I adore each ever since taking a risk with Mirror's Edge. And even more with this DLC plan.

How could you possibly be FOR release day DLC? From a company standpoint, it's brilliant, but from the consumer standpoint (assuming you're a consumer and not an EA worker) all it does is take game content that would have been in the game anyway and use it in order to take away your option to buy used games.

Don't care about the used game thing, but at least I'm usually not unlocking content already on the disc. After all, the Stone Prisoner file was quite bulky. As was the Mass Effect 2 stuff. Well, except the Cerberus Weapons.

Even if you aren't a used game buyer, it's still not a GOOD thing for you.

Just because it is not on the disc doesn't make it extra, the fact that it came on release day means it WOULD have been on the disc, but they deliberately took it off the disc in order to use as a "used game sales killer"

This little ruse is made to make you think you're getting something extra, it's like raising the price of something by 10%, and immediately after announcing a 10% sale on that item, IT IS NOT A SALE, IT IS AT IT'S REGULAR PRICE!

idk. Games are finished development before release day, and the DLC has a faster development/release turnaround then manufacturing the discs, etc.

Also:

60 + 10% = 66

66 - 10% = 59.4

Making it cheaper. But I see your point.

Wait, you're saying the exact same content would be faster to develop as DLC then as part of the disc, that makes no sense, it's the same code, same content, just arbitrarily branding it DLC and excluding it from the disc doesn't make it any faster.

Also, damn you for fucking with my mind with your freaky deaky math wizardry!

I'm suggesting that development on the DLC can have started while the discs were being made.

Unlikely, something like Stone Prisoner could never have been made in that time.

It's a nice thought, but seriously, it's definitely just the fact that they exclude content from the disc and give you codes to ensure you buy new copies, it makes absolutely perfect sense, after all, they see no revenue on used copies

danpascooch:

Onyx Oblivion:

danpascooch:

Onyx Oblivion:

danpascooch:

Onyx Oblivion:

danpascooch:

Onyx Oblivion:
Woot!

EA!

I adore each ever since taking a risk with Mirror's Edge. And even more with this DLC plan.

How could you possibly be FOR release day DLC? From a company standpoint, it's brilliant, but from the consumer standpoint (assuming you're a consumer and not an EA worker) all it does is take game content that would have been in the game anyway and use it in order to take away your option to buy used games.

Don't care about the used game thing, but at least I'm usually not unlocking content already on the disc. After all, the Stone Prisoner file was quite bulky. As was the Mass Effect 2 stuff. Well, except the Cerberus Weapons.

Even if you aren't a used game buyer, it's still not a GOOD thing for you.

Just because it is not on the disc doesn't make it extra, the fact that it came on release day means it WOULD have been on the disc, but they deliberately took it off the disc in order to use as a "used game sales killer"

This little ruse is made to make you think you're getting something extra, it's like raising the price of something by 10%, and immediately after announcing a 10% sale on that item, IT IS NOT A SALE, IT IS AT IT'S REGULAR PRICE!

idk. Games are finished development before release day, and the DLC has a faster development/release turnaround then manufacturing the discs, etc.

Also:

60 + 10% = 66

66 - 10% = 59.4

Making it cheaper. But I see your point.

Wait, you're saying the exact same content would be faster to develop as DLC then as part of the disc, that makes no sense, it's the same code, same content, just arbitrarily branding it DLC and excluding it from the disc doesn't make it any faster.

Also, damn you for fucking with my mind with your freaky deaky math wizardry!

I'm suggesting that development on the DLC can have started while the discs were being made.

Unlikely, something like Stone Prisoner could never have been made in that time.

It's a nice thought, but seriously, it's definitely just the fact that they exclude content from the disc and give you codes to ensure you buy new copies, it makes absolutely perfect sense, after all, they see no revenue on used copies

If so, I still don't really care. It's not like they're holding back vital content. All the games are perfectly functional without them. Well, except Dragon Age, that NEEDED a patch to fix that fucking Rogue dagger DEX glitch...

juvemisfit:
Pending the Activision trial, this would mean EA would have hands in the 3 biggest FPS franchises. A bit scary for one publisher to have that much power tho.

Not to mention Bioware.

danpascooch:

Onyx Oblivion:

danpascooch:

Onyx Oblivion:

danpascooch:

Onyx Oblivion:

danpascooch:

Onyx Oblivion:
Woot!

EA!

I adore each ever since taking a risk with Mirror's Edge. And even more with this DLC plan.

How could you possibly be FOR release day DLC? From a company standpoint, it's brilliant, but from the consumer standpoint (assuming you're a consumer and not an EA worker) all it does is take game content that would have been in the game anyway and use it in order to take away your option to buy used games.

Don't care about the used game thing, but at least I'm usually not unlocking content already on the disc. After all, the Stone Prisoner file was quite bulky. As was the Mass Effect 2 stuff. Well, except the Cerberus Weapons.

Even if you aren't a used game buyer, it's still not a GOOD thing for you.

Just because it is not on the disc doesn't make it extra, the fact that it came on release day means it WOULD have been on the disc, but they deliberately took it off the disc in order to use as a "used game sales killer"

This little ruse is made to make you think you're getting something extra, it's like raising the price of something by 10%, and immediately after announcing a 10% sale on that item, IT IS NOT A SALE, IT IS AT IT'S REGULAR PRICE!

idk. Games are finished development before release day, and the DLC has a faster development/release turnaround then manufacturing the discs, etc.

Also:

60 + 10% = 66

66 - 10% = 59.4

Making it cheaper. But I see your point.

Wait, you're saying the exact same content would be faster to develop as DLC then as part of the disc, that makes no sense, it's the same code, same content, just arbitrarily branding it DLC and excluding it from the disc doesn't make it any faster.

Also, damn you for fucking with my mind with your freaky deaky math wizardry!

I'm suggesting that development on the DLC can have started while the discs were being made.

Unlikely, something like Stone Prisoner could never have been made in that time.

It's a nice thought, but seriously, it's definitely just the fact that they exclude content from the disc and give you codes to ensure you buy new copies, it makes absolutely perfect sense, after all, they see no revenue on used copies

And what's wrong with that. EA have every right in the world to get some money from the games they produce.

And as for being pissy that they hold things back, Dragonage and Mass Effect 2 are complete games even without the DLC. You don't need shale to have fun playing Dragonage. The extra stuff is just a reward for those who buy the game.

Dead Peanut:

danpascooch:

Onyx Oblivion:

danpascooch:

Onyx Oblivion:

danpascooch:

Onyx Oblivion:

danpascooch:

Onyx Oblivion:
Woot!

EA!

I adore each ever since taking a risk with Mirror's Edge. And even more with this DLC plan.

How could you possibly be FOR release day DLC? From a company standpoint, it's brilliant, but from the consumer standpoint (assuming you're a consumer and not an EA worker) all it does is take game content that would have been in the game anyway and use it in order to take away your option to buy used games.

Don't care about the used game thing, but at least I'm usually not unlocking content already on the disc. After all, the Stone Prisoner file was quite bulky. As was the Mass Effect 2 stuff. Well, except the Cerberus Weapons.

Even if you aren't a used game buyer, it's still not a GOOD thing for you.

Just because it is not on the disc doesn't make it extra, the fact that it came on release day means it WOULD have been on the disc, but they deliberately took it off the disc in order to use as a "used game sales killer"

This little ruse is made to make you think you're getting something extra, it's like raising the price of something by 10%, and immediately after announcing a 10% sale on that item, IT IS NOT A SALE, IT IS AT IT'S REGULAR PRICE!

idk. Games are finished development before release day, and the DLC has a faster development/release turnaround then manufacturing the discs, etc.

Also:

60 + 10% = 66

66 - 10% = 59.4

Making it cheaper. But I see your point.

Wait, you're saying the exact same content would be faster to develop as DLC then as part of the disc, that makes no sense, it's the same code, same content, just arbitrarily branding it DLC and excluding it from the disc doesn't make it any faster.

Also, damn you for fucking with my mind with your freaky deaky math wizardry!

I'm suggesting that development on the DLC can have started while the discs were being made.

Unlikely, something like Stone Prisoner could never have been made in that time.

It's a nice thought, but seriously, it's definitely just the fact that they exclude content from the disc and give you codes to ensure you buy new copies, it makes absolutely perfect sense, after all, they see no revenue on used copies

And what's wrong with that. EA have every right in the world to get some money from the games they produce.

And as for being pissy that they hold things back, Dragonage and Mass Effect 2 are complete games even without the DLC. You don't need shale to have fun playing Dragonage. The extra stuff is just a reward for those who buy the game.

First of all, Yes, EA have a right to make more money, that was never in dispute, but that doesn't mean I as a consumer, should welcome the idea of paying more or losing choice for the same amount of content I would have gotten if the policies have not been made. With that logic, why not just raise all game prices, and if anyone gets annoyed, they're stupid because the companies have every right to raise all their prices and we should be happy to pay more money for the same thing!

And this argument that they are "complete games" without them is irrelevant, my point is that the stuff is NOT EXTRA. When I look at a policy and say "is this a good policy from my standpoint" I look and see how it affects me, that is to say, what changes. And what changed is that I lose my ability to buy cheaper used games. That is the only difference, I am not getting anything "extra" as EA would have me believe, because it is just stuff excluded from the disc that would have been there anyway. Since the only change is a negative change, I dislike this policy, regardless of the fact that they have the "legal right" to do it, it affects me only negatively, and thus I do not approve of it.

So is your argument that I am supposed to be glad that EA has taken away my choice because they can legally do so? Think about that, I think you'll realize that viewpoint is a bit nuts.

Because EA is so much better then activision?

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