Crytek doesn’t think Nintendo’s new console can handle it.
Remember when the first Crysis came out? It was such a resource hog that just getting 20 fps took a hugely expensive gaming PC. The second Crysis game was a bit better, perhaps because of years of optimization, but also due to its nanosuit-powered leap to consoles. The newly announced Crysis 3 will likely possess graphics as crisp as its predecessors, and that means it will need at least the beefy graphics processing of a decent PC rig and the HD consoles like the Xbox 360 and the PS3. There won’t likely be a port to the Wii, and even Nintendo’s upcoming new console the Wii U won’t have enough juice to get the nanosuit working with any fluidity, at least according to Rasmus Hoejengaard, Crytek’s Director of Creative Development.
Will Crysis 3 appear on the Wii U? Hoejengaard said there’s “not a fat chance” of that happening.
“I don’t think it’s going to be possible” for Crysis 3 to use the Wii U’s hardware. “The launch platforms are the PC, Xbox 360 and the PS3. I don’t think it’s in the cards to do a Wii U version of it,” he continued.
Sorry, Nintendo fans. Chalk up one more third party developer that’s not planning on supporting the new platform.