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Diablo II: Resurrected Single-Player Alpha Starts This Weekend on PC

Diablo II: Resurrected, alpha, blizzard, schedule

Diablo II: Resurrected has received a schedule for its single-player technical alpha test on PC. Players will get to go hands-on with the dungeon crawler remaster when the test begins this Friday, April 9, at 10 a.m. ET / 7 a.m. PT. The test will conclude the following Monday, April 12, at 1 p.m. ET / 10 a.m. PT. Blizzard explains that a random few who previously opted into the technical alpha will be selected to receive access, so if you signed up, keep an eye on your email in the coming days for more information.

As detailed further in a post on, Diablo II: Resurrected’s first technical alpha test will provide access to the entirety of the game’s first two acts. Before you start at the Rogue Encampment and eventually make your way east to the Jewel of the Desert, you’ll have the option to choose from three of the game’s seven classes: Amazon, Barbarian, and Sorceress. Those that choose to play as the Amazon class can take advantage of spears and javelins, while Barbarian and Sorceress classes specialize in brute strength and magic respectively.

Diablo II: Resurrected is a work in progress, so the alpha test won’t come with the updated cinematics, which will arrive later. While Diablo II: Resurrected will allow for save transfers with the original game at launch, players that partake in the alpha test will not be able to transfer their test progress to future tests or the full launch version of the game.

If you don’t manage to make your way into this week’s Diablo II: Resurrected single-player alpha, at least one more test is still to come, and Blizzard “will be including multi-player in an upcoming playable testing phase.” Additionally, Blizzard says it will include console players in its future play test phase.

Diablo II: Resurrected launches for PC, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X | S sometime this year, bringing enhanced visuals and the original game’s DLC with it.

About the author

Michael Cripe
Michael joined The Escapist team back in 2019 as a news reporter but has been covering games, movies, TV, and music since 2015. Most of his time is spent on the news team, but you’ll definitely see his name pop up in the opinion and interview sections from time to time. From the most obscure indie games to the industry’s AAA juggernauts, there’s nothing Michael isn’t interested in digging into. The vast majority of Michael’s work can be found at The Escapist, but his bachelor’s degree in Multimedia Journalism has led him to other sites like OnlySP, Gameranx, and Kansas City’s The Pitch. When he’s not writing, Michael is probably playing Super Mario Sunshine, Dead Space, or The Binding of Isaac. If you’d like to connect and talk about the latest in pop-culture, you can follow Michael on Twitter (@MikeCripe), Instagram (mike_cripe), or LinkedIn if that’s your thing, I guess.