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Doom 64 Getting New Chapter with Re-Release This Month

Doom 64, Doom Eternal, Bethesda, Nightdive Studios, James Haley

Doom 64 is getting brand new content when its port comes to consoles later this month. In an interview with USgamer, Nightdive Studios senior developer James Haley shared that the classic Nintendo 64 title will be getting a new chapter to play after players beat Doom 64:

On our end, persistent players will have the opportunity to unlock a new chapter in the Doomguy’s saga, taking place shortly after [Doom 64‘s] original campaign concludes. The Mother Demon you defeated in that outing had a sister, and since you’ve been messing up Hell non-stop, she tries to get rid of you by sending you away. If you can make your way back and take revenge, you’ll be rewarded with a bit of lore that fans of both series, new and classic, should enjoy.

Nightdive Studios is currently in charge of handling the port of the game, which was originally released in 1997 and developed by Midway Games. On Nintendo Switch and PlayStation 4 in particular, the game will feature optional motion controls.

Bethesda has been on a re-release kick with its classic FPS franchise recently, having ported the original Doom, Doom II, and Doom 3 to consoles late last year. Those ports, however, did not receive the level of add-on content that Doom 64 is getting.

The Doom 64 remaster is launching alongside the hotly anticipated Doom Eternal, so when both games launch on March 20 for PC, PlayStation 4, and Xbox One, (The Nintendo Switch version of Eternal will release later.) it will be quite the day for new Doom content. Plus, as an added bonus, Bethesda says fans that preorder Doom Eternal before its launch later this month will get Doom 64 free of charge.

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Michael Cripe
Michael joined The Escapist team back in 2019 as a news reporter but has been covering games, movies, TV, and music since 2015. Most of his time is spent on the news team, but you’ll definitely see his name pop up in the opinion and interview sections from time to time. From the most obscure indie games to the industry’s AAA juggernauts, there’s nothing Michael isn’t interested in digging into. The vast majority of Michael’s work can be found at The Escapist, but his bachelor’s degree in Multimedia Journalism has led him to other sites like OnlySP, Gameranx, and Kansas City’s The Pitch. When he’s not writing, Michael is probably playing Super Mario Sunshine, Dead Space, or The Binding of Isaac. If you’d like to connect and talk about the latest in pop-culture, you can follow Michael on Twitter (@MikeCripe), Instagram (mike_cripe), or LinkedIn if that’s your thing, I guess.